My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Witch
The Log
Goblin Barrel Skeleton Army Witch
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Wizard Goblin Barrel Skeleton Army Witch
Fireball
Wizard Goblin Barrel Skeleton Army Witch
Poison
Wizard Skeleton Army Witch
Lightning
Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Goblin Barrel Skeleton Army Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Goblin Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Goblin Barrel
Giant
Arrows Rage Goblin Barrel Wizard Witch The Log
Wizard
Giant Rage
Rage
Giant Witch Wizard
Goblin Barrel
Giant Arrows Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Rage Giant
The Log
Giant

Defense Synergies 0 4

Arrows
Giant
Wizard
Skeleton Army The Log
Rage
Goblin Barrel
Skeleton Army
Wizard The Log
Witch
The Log
The Log
Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Skeleton Army Witch The Log
Skeleton Army Witch
Skeleton Army Witch
Arrows Skeleton Army The Log
Arrows Skeleton Army The Log
Arrows Wizard Witch
Arrows The Log
Witch Skeleton Army
Skeleton Army
Skeleton Army Witch Arrows Wizard The Log
Arrows Wizard Witch
Skeleton Army Wizard Witch The Log
Wizard Skeleton Army Arrows Witch The Log
Skeleton Army
Skeleton Army The Log
Wizard Arrows Skeleton Army Witch
Arrows Wizard Skeleton Army Witch The Log
Arrows Wizard Witch The Log
Wizard Skeleton Army Arrows Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Arrows Wizard The Log
Skeleton Army Witch The Log
Skeleton Army The Log
Skeleton Army Witch
Arrows Wizard Witch
Skeleton Army Witch
Skeleton Army
Skeleton Army Witch The Log
Witch Skeleton Army
Witch
Skeleton Army Arrows The Log
Skeleton Army Wizard Witch
Wizard Skeleton Army Witch
Skeleton Army Witch The Log
Arrows Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Wizard Arrows The Log
Arrows Wizard Witch
Arrows Wizard Witch The Log
Arrows The Log Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard Witch The Log
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Arrows Wizard Witch The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Witch
Witch
Arrows The Log Wizard Witch
Arrows Wizard Witch The Log
Arrows The Log
Arrows Wizard Witch
Wizard Witch
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Skeleton Army Witch
Arrows Wizard Witch
Arrows The Log
Wizard
Arrows The Log Wizard
Arrows
Witch The Log
Witch
Witch The Log

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