My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Elixir Collector Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant Skeleton Army Inferno Dragon
Giant Snowball
Bomber Minion Horde Skeleton Army Inferno Dragon
Zap
Bomber Minion Horde Skeleton Army Inferno Dragon
Barbarian Barrel
Bomber Skeleton Army Executioner
The Log
Bomber Skeleton Army
Earthquake
Bomber Elixir Collector Skeleton Army
Arrows
Bomber Minion Horde Skeleton Army
Royal Delivery
Bomber Minion Horde Skeleton Army Executioner Inferno Dragon
Fireball
Bomber Minion Horde Elixir Collector Skeleton Army Executioner Inferno Dragon
Poison
Bomber Minion Horde Elixir Collector Skeleton Army Executioner
Lightning
Elixir Collector Executioner Inferno Dragon
Rocket
Minion Horde Elixir Collector Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army Tornado Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Army Tornado Inferno Dragon Minion Horde Giant Executioner Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Skeleton Army Tornado Inferno Dragon

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant
Minion Horde
Giant
Giant
Bomber Minion Horde Tornado Executioner
Elixir Collector
Skeleton Army
Tornado
Executioner Giant
Executioner
Tornado Giant
Inferno Dragon

Defense Synergies 1 5

Bomber
Tornado
Minion Horde
Tornado
Giant
Elixir Collector
Skeleton Army
Executioner Inferno Dragon
Tornado
Executioner Bomber Minion Horde Inferno Dragon
Executioner
Tornado Skeleton Army
Inferno Dragon
Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Executioner
Minion Horde Skeleton Army Inferno Dragon Bomber Executioner
Minion Horde Skeleton Army Tornado Bomber Executioner Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon Bomber
Bomber Skeleton Army Tornado
Skeleton Army Tornado Bomber Executioner
Minion Horde Tornado Inferno Dragon Executioner
Minion Horde Inferno Dragon Skeleton Army Tornado
Skeleton Army Tornado Bomber Minion Horde
Minion Horde Skeleton Army Executioner Bomber Tornado
Minion Horde Executioner Inferno Dragon Tornado
Minion Horde Skeleton Army Bomber
Bomber Skeleton Army Executioner Minion Horde Tornado
Skeleton Army Inferno Dragon Minion Horde
Minion Horde Skeleton Army Tornado Inferno Dragon
Minion Horde Bomber Skeleton Army Tornado Executioner
Bomber Minion Horde Skeleton Army Tornado Executioner
Tornado Executioner Bomber Inferno Dragon
Tornado Inferno Dragon
Bomber Skeleton Army Minion Horde Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Bomber Executioner Inferno Dragon
Skeleton Army Minion Horde
Skeleton Army Minion Horde Tornado
Minion Horde Skeleton Army Executioner Inferno Dragon
Executioner Minion Horde Tornado
Skeleton Army Minion Horde
Minion Horde Skeleton Army Inferno Dragon
Minion Horde Skeleton Army Tornado Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon
Inferno Dragon Minion Horde
Skeleton Army Tornado
Skeleton Army Minion Horde Executioner
Bomber Minion Horde Skeleton Army Executioner
Skeleton Army Bomber Minion Horde Tornado Executioner Inferno Dragon
Executioner Bomber Minion Horde Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Tornado Executioner
Minion Horde
Bomber Executioner Minion Horde
Executioner Minion Horde Tornado
Bomber Minion Horde Tornado Executioner
Tornado Executioner
Tornado
Minion Horde Tornado
Minion Horde Tornado
Tornado Executioner
Executioner
Minion Horde
Bomber Minion Horde Executioner
Minion Horde Executioner
Tornado
Bomber Minion Horde
Bomber Executioner
Bomber Tornado
Minion Horde
Tornado
Tornado
Minion Horde
Tornado Bomber Executioner
Minion Horde Inferno Dragon
Tornado Executioner
Tornado
Tornado
Minion Horde Tornado Executioner
Minion Horde
Minion Horde
Bomber Minion Horde
Minion Horde
Minion Horde
Minion Horde Skeleton Army
Tornado Executioner
Minion Horde Executioner
Bomber Executioner
Tornado
Minion Horde Executioner
Minion Horde Tornado
Tornado Executioner
Tornado Executioner

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