My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince
Giant Snowball
Fire Spirit Musketeer
Zap
Fire Spirit Prince
Barbarian Barrel
Fire Spirit Musketeer Royal Ghost
The Log
Fire Spirit Musketeer Prince
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Musketeer Prince Royal Ghost
Fireball
Musketeer
Poison
Musketeer
Lightning
Musketeer Prince
Rocket
Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Arrows Fireball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Arrows Royal Ghost Fireball Musketeer Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Arrows Royal Ghost

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Prince
Zap
Arrows Fireball Giant Prince Fire Spirit Musketeer Royal Ghost
Arrows
Zap Fireball Giant Prince
Fireball
Zap Arrows Giant
Musketeer
Giant Zap Prince Royal Ghost
Giant
Zap Arrows Musketeer Prince Fire Spirit Fireball Royal Ghost
Prince
Zap Giant Fire Spirit Arrows Musketeer Royal Ghost
Royal Ghost
Zap Musketeer Giant Prince

Defense Synergies 1 9

Fire Spirit
Zap
Zap
Fireball Fire Spirit Arrows Musketeer Prince Royal Ghost
Arrows
Zap Fireball Prince
Fireball
Zap Arrows Musketeer
Musketeer
Zap Fireball Royal Ghost
Giant
Prince
Zap Arrows
Royal Ghost
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer
Zap Musketeer Prince
Prince Fire Spirit Musketeer
Prince Musketeer
Arrows Fireball Prince
Arrows Fireball Fire Spirit Zap Musketeer Royal Ghost
Musketeer Fire Spirit Zap Arrows Fireball
Zap Arrows Fireball Musketeer
Musketeer Prince
Fire Spirit Musketeer Prince Royal Ghost
Zap Arrows Fireball Musketeer Royal Ghost
Arrows Musketeer Zap Fireball
Prince Fire Spirit Zap Fireball Musketeer
Fire Spirit Fireball Zap Arrows Prince Royal Ghost
Prince
Zap Fireball Prince
Arrows Fireball Musketeer Prince
Fire Spirit Arrows Fireball Zap Musketeer Prince Royal Ghost
Zap Arrows Fire Spirit Fireball Musketeer Royal Ghost
Musketeer Prince
Royal Ghost Fire Spirit Arrows Fireball Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Prince Royal Ghost
Fireball Zap Arrows Musketeer Prince Royal Ghost
Zap Musketeer Prince
Prince Zap Fireball Musketeer
Musketeer Prince
Fire Spirit Arrows Fireball Zap Musketeer
Prince Fireball Musketeer
Prince
Zap Fireball Prince
Musketeer
Musketeer Prince
Zap Arrows Fireball Prince
Prince Fireball
Fireball Musketeer
Zap Fireball Musketeer Prince
Arrows Zap Fireball Musketeer Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Royal Ghost
Arrows Fireball Zap Musketeer Royal Ghost
Arrows Fireball
Arrows Fireball Musketeer Prince
Fireball Fire Spirit Zap Arrows
Arrows Fireball Fire Spirit Zap Musketeer
Fire Spirit Arrows Musketeer
Arrows Fireball Fire Spirit Zap
Arrows Fireball Zap
Fire Spirit Fireball Musketeer Prince
Zap Arrows Fireball Musketeer Prince
Fireball Fire Spirit Zap Arrows Musketeer
Fire Spirit Fireball Musketeer
Arrows Fireball Musketeer
Zap Arrows Fireball Musketeer Prince
Zap Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Fire Spirit Zap Arrows Fireball Musketeer Prince
Fire Spirit Zap Arrows Fireball
Fireball Musketeer Prince
Arrows Fireball
Musketeer Prince
Zap Arrows Fireball Musketeer
Zap Arrows Fire Spirit Fireball
Arrows Fireball Zap Musketeer Royal Ghost
Fireball Zap Arrows Musketeer Prince
Fireball Zap Arrows Musketeer
Fire Spirit Zap Arrows Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Arrows Fireball Musketeer
Zap Arrows Fireball
Prince
Arrows Fireball
Zap Fire Spirit Fireball Musketeer Prince
Fireball Fire Spirit Zap Arrows Musketeer
Arrows Fireball
Fireball Musketeer Prince
Arrows Zap Fireball Musketeer
Zap Arrows Fireball
Musketeer Prince
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Prince Royal Ghost

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