My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Giant Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Giant Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Prince
Giant Snowball
Goblins Archers
Zap
Goblins Archers Prince
Barbarian Barrel
Ice Spirit Goblins Archers Ice Wizard
The Log
Ice Spirit Goblins Archers Prince
Earthquake
Archers
Arrows
Ice Spirit Goblins Archers
Royal Delivery
Ice Spirit Goblins Archers Prince Ice Wizard
Fireball
Archers Ice Wizard
Poison
Archers Ice Wizard
Lightning
Prince Ice Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Zap Archers Ice Wizard Fireball Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Zap Archers

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Goblins Archers Giant Prince
Goblins
Ice Spirit Zap Archers Giant
Zap
Ice Spirit Fireball Giant Prince Goblins Archers Ice Wizard
Archers
Ice Spirit Goblins Zap Giant Prince
Fireball
Zap Giant
Giant
Zap Prince Ice Spirit Goblins Archers Fireball Ice Wizard
Prince
Zap Giant Ice Spirit Archers Ice Wizard
Ice Wizard
Zap Giant Prince

Defense Synergies 2 14

Ice Spirit
Zap Goblins Archers Fireball Prince Ice Wizard
Goblins
Ice Spirit Zap Archers Ice Wizard
Zap
Ice Spirit Fireball Goblins Archers Prince Ice Wizard
Archers
Ice Spirit Goblins Zap Ice Wizard
Fireball
Zap Ice Spirit Ice Wizard
Giant
Prince
Ice Spirit Zap Ice Wizard
Ice Wizard
Ice Spirit Goblins Zap Archers Fireball Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Ice Spirit Goblins Zap Prince Ice Wizard
Prince Goblins Archers Ice Wizard
Prince Goblins Ice Wizard
Fireball Prince
Fireball Goblins Zap Archers Ice Wizard
Ice Spirit Zap Archers Fireball Ice Wizard
Zap Fireball
Goblins Prince Ice Wizard
Ice Spirit Goblins Archers Prince Ice Wizard
Goblins Archers Ice Wizard Zap Fireball
Zap Archers Fireball Ice Wizard
Prince Ice Spirit Zap Fireball Ice Wizard
Fireball Ice Spirit Goblins Zap Prince
Prince
Ice Spirit Zap Fireball Prince
Goblins Fireball Prince
Ice Spirit Fireball Goblins Zap Archers Prince Ice Wizard
Zap Ice Spirit Archers Fireball Ice Wizard
Prince
Goblins Archers Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Archers Fireball Prince
Fireball Zap Archers Prince
Ice Spirit Goblins Zap Prince
Prince Zap Fireball
Prince
Fireball Ice Spirit Zap Archers Ice Wizard
Prince Goblins Archers Fireball Ice Wizard
Prince
Zap Ice Spirit Goblins Fireball Prince
Prince
Zap Fireball Prince
Prince Fireball
Archers Fireball
Ice Spirit Goblins Zap Archers Fireball Prince
Zap Archers Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Fireball Prince
Fireball Zap
Fireball Ice Spirit Zap Ice Wizard
Archers
Fireball Ice Spirit Zap Ice Wizard
Fireball Zap
Goblins Fireball Prince
Zap Fireball Prince
Fireball Zap Archers
Fireball
Fireball
Zap Fireball Prince
Zap Fireball
Fireball
Fireball
Zap Archers Fireball Prince
Zap Fireball
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Ice Spirit Fireball Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap Prince
Fireball Zap
Zap Archers Fireball Ice Wizard
Zap Ice Spirit Fireball
Fireball
Zap Fireball
Zap Ice Spirit Fireball
Prince
Fireball
Zap Ice Spirit Archers Fireball Prince
Fireball Zap Archers Ice Wizard
Fireball
Fireball Prince
Zap Fireball
Zap Fireball
Prince
Zap Ice Spirit Fireball
Zap Fireball
Zap Fireball Prince

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