My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Giant Wizard Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince Prince
Giant Snowball
Bats
Zap
Bats Dark Prince Prince
Barbarian Barrel
Tesla Wizard Dark Prince
The Log
Dark Prince Prince
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Wizard Dark Prince Prince
Fireball
Tesla Wizard
Poison
Bats Wizard
Lightning
Tesla Wizard Dark Prince Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Tesla Fireball Dark Prince Giant Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Tesla Fireball

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Dark Prince Prince
Zap
Fireball Giant Prince Bats Dark Prince
Tesla
Fireball
Zap Giant Dark Prince
Giant
Bats Zap Dark Prince Prince Fireball Wizard
Wizard
Giant Dark Prince Prince
Dark Prince
Giant Prince Bats Zap Fireball Wizard
Prince
Zap Giant Dark Prince Bats Wizard

Defense Synergies 1 15

Bats
Zap Tesla Dark Prince Prince
Zap
Fireball Bats Tesla Dark Prince Prince
Tesla
Bats Zap Fireball Wizard Dark Prince Prince
Fireball
Zap Tesla Dark Prince
Giant
Wizard
Tesla Dark Prince Prince
Dark Prince
Bats Zap Tesla Fireball Wizard Prince
Prince
Bats Zap Tesla Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard
Bats Zap Tesla Dark Prince Prince
Tesla Prince Bats Dark Prince
Tesla Prince Bats Dark Prince
Fireball Dark Prince Prince
Fireball Bats Zap Tesla Dark Prince
Bats Tesla Zap Fireball Wizard
Zap Tesla Fireball
Tesla Prince
Tesla Dark Prince Prince
Bats Zap Tesla Fireball Wizard Dark Prince
Tesla Bats Zap Fireball Wizard
Tesla Prince Bats Zap Fireball Wizard Dark Prince
Fireball Wizard Bats Zap Tesla Dark Prince Prince
Tesla Prince
Zap Tesla Fireball Prince
Tesla Wizard Bats Fireball Dark Prince Prince
Tesla Fireball Bats Zap Wizard Dark Prince Prince
Zap Wizard Bats Tesla Fireball Dark Prince
Tesla Prince
Wizard Dark Prince Bats Tesla Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball Dark Prince Prince
Fireball Zap Tesla Wizard Prince
Bats Zap Dark Prince Prince
Dark Prince Prince Bats Zap Tesla Fireball
Tesla Dark Prince Prince
Fireball Wizard Bats Zap Tesla
Dark Prince Prince Bats Tesla Fireball
Tesla Dark Prince Prince
Zap Bats Fireball Dark Prince Prince
Tesla
Bats Tesla Dark Prince Prince
Zap Fireball Dark Prince Prince
Dark Prince Prince Tesla Fireball Wizard
Wizard Tesla Fireball
Tesla Bats Zap Fireball Dark Prince Prince
Bats Zap Tesla Fireball Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Dark Prince Prince
Fireball Wizard Zap Dark Prince
Fireball Wizard Bats Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Bats Fireball Prince
Zap Fireball Wizard Dark Prince Prince
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball Prince
Zap Fireball Wizard
Fireball Wizard
Fireball
Bats
Zap Fireball Wizard Dark Prince Prince
Zap Fireball Wizard
Fireball Prince
Fireball Wizard
Prince
Zap Fireball
Zap Fireball Wizard Dark Prince
Fireball Zap Wizard
Fireball Zap Wizard Prince
Fireball Zap
Bats Zap Fireball Wizard
Zap Bats Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Prince
Fireball Wizard
Zap Bats Fireball Dark Prince Prince
Fireball Zap Wizard
Fireball
Fireball Wizard Dark Prince Prince
Zap Fireball Wizard
Zap Fireball
Dark Prince Prince
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Dark Prince Prince

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