My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Giant Goblin Barrel
Giant Snowball
Archers Minions Goblin Gang Barbarians Goblin Barrel
Zap
Archers Minions Goblin Gang Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Barbarians Goblin Barrel
The Log
Archers Goblin Gang Barbarians Goblin Barrel
Earthquake
Archers Goblin Gang Barbarians Goblin Barrel
Arrows
Archers Minions Goblin Gang Goblin Barrel
Royal Delivery
Archers Minions Goblin Gang Barbarians Goblin Barrel
Fireball
Archers Minions Goblin Gang Barbarians Goblin Barrel
Poison
Archers Minions Goblin Gang Barbarians
Lightning
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Goblin Gang Goblin Barrel Poison Barbarians Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Goblin Gang

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Archers Minions Poison
Archers
Zap Giant
Minions
Giant Zap
Goblin Gang
Goblin Barrel Giant
Barbarians
Giant
Zap Minions Goblin Barrel Poison Archers Goblin Gang
Goblin Barrel
Goblin Gang Giant
Poison
Giant Zap

Defense Synergies 0 8

Zap
Archers Minions Goblin Gang Barbarians Poison
Archers
Zap Minions Goblin Gang
Minions
Zap Archers
Goblin Gang
Zap Archers Barbarians
Barbarians
Zap Goblin Gang
Giant
Goblin Barrel
Poison
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Barbarians Zap Minions Goblin Gang
Goblin Gang Barbarians Archers Minions
Barbarians Minions Goblin Gang
Barbarians Poison
Goblin Gang Zap Archers Minions
Minions Zap Archers Goblin Gang Poison
Zap Barbarians Poison
Barbarians Minions Goblin Gang
Goblin Gang Archers Barbarians
Archers Minions Goblin Gang Barbarians Poison Zap
Minions Zap Archers Goblin Gang Poison
Barbarians Zap Minions Goblin Gang
Zap Minions Goblin Gang Barbarians Poison
Barbarians Goblin Gang
Barbarians Zap Goblin Gang
Barbarians Minions Goblin Gang Poison
Zap Archers Minions Goblin Gang Barbarians
Zap Poison Archers Minions Barbarians
Barbarians
Goblin Gang Archers Minions Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Archers
Poison Zap Archers Goblin Gang
Goblin Gang Barbarians Zap Minions
Goblin Gang Zap Barbarians
Barbarians Goblin Gang
Poison Zap Archers Minions Goblin Gang
Goblin Gang Archers Minions Barbarians
Barbarians
Zap Minions Barbarians Poison
Goblin Gang Barbarians
Minions Barbarians
Zap Barbarians Poison
Barbarians Goblin Gang
Archers Barbarians
Goblin Gang Barbarians Zap Archers Minions Poison
Minions Poison Zap Archers Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap
Poison
Barbarians Poison
Poison Zap
Poison Zap Minions
Archers Poison
Poison Zap
Poison Zap
Minions Goblin Gang Poison
Poison Zap
Poison Zap Archers
Poison
Minions Poison
Zap Poison
Zap Poison
Poison
Poison
Minions
Zap Archers Poison
Zap Poison
Minions Poison
Poison
Zap Barbarians Poison
Zap Poison
Poison Zap
Zap Poison
Poison Zap
Poison Zap Archers
Zap Minions Poison
Poison Zap
Zap Poison
Poison
Zap Archers Minions Goblin Gang Barbarians
Poison Zap Archers
Poison Goblin Gang
Zap Poison
Zap Poison
Zap Minions Goblin Gang Poison
Zap Poison
Poison Zap

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