My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Prince Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Prince Night Witch
Giant Snowball
Guards Night Witch
Zap
Guards Prince Night Witch
Barbarian Barrel
Guards Electro Wizard Night Witch
The Log
Guards Prince
Earthquake
Guards
Arrows
Guards Night Witch
Royal Delivery
Guards Prince Electro Wizard Night Witch
Fireball
Electro Wizard Night Witch
Poison
Guards Electro Wizard Night Witch
Lightning
Prince Electro Wizard Night Witch
Rocket
Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Prince Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Poison Electro Wizard Night Witch Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Poison

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Prince Electro Wizard Guards Poison The Log Night Witch
Giant
Zap Poison Prince Night Witch Guards The Log Electro Wizard
Guards
Zap Giant The Log
Poison
Giant Zap Prince The Log Night Witch
Prince
Zap Giant Poison The Log Electro Wizard
The Log
Zap Giant Guards Poison Prince
Electro Wizard
Zap Giant Prince
Night Witch
Giant Zap Poison

Defense Synergies 2 15

Zap
Electro Wizard Guards Poison Prince The Log Night Witch
Giant
Guards
Zap Poison Prince The Log Electro Wizard
Poison
Zap Guards The Log Electro Wizard
Prince
The Log Zap Guards Electro Wizard
The Log
Prince Zap Guards Poison Electro Wizard Night Witch
Electro Wizard
Zap Guards Poison Prince The Log Night Witch
Night Witch
Zap The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log Electro Wizard
Zap Prince The Log Electro Wizard Night Witch
Prince Electro Wizard Night Witch
Prince Night Witch Guards Electro Wizard
Poison Prince The Log
The Log Zap Guards Electro Wizard Night Witch
Electro Wizard Zap Poison Night Witch
Zap Poison The Log Electro Wizard
Prince Night Witch
Guards Prince Electro Wizard Night Witch
Guards Poison Electro Wizard Zap The Log Night Witch
Zap Poison Electro Wizard Night Witch
Prince Night Witch Zap Guards The Log Electro Wizard
Zap Guards Poison Prince The Log Electro Wizard Night Witch
Prince Electro Wizard
Zap Prince The Log Electro Wizard
Poison Prince Electro Wizard Night Witch
Zap Guards Prince The Log Electro Wizard Night Witch
Zap Poison The Log Guards Electro Wizard
Prince Electro Wizard
Guards Poison Prince The Log Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Prince Electro Wizard
Poison Electro Wizard Zap Prince The Log
Guards Zap Prince The Log Electro Wizard
Guards Prince Zap The Log Electro Wizard Night Witch
Guards Prince Night Witch
Poison Zap Electro Wizard
Guards Prince Electro Wizard Night Witch
Prince
Zap Electro Wizard Poison Prince The Log
Guards
Guards Prince
Zap Guards Poison Prince The Log Electro Wizard
Prince Guards Night Witch
Guards Electro Wizard Zap Poison Prince The Log Night Witch
Poison Zap The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards The Log
Poison Zap The Log Electro Wizard
Poison The Log
Guards Poison Prince The Log
Poison Zap The Log
Poison Zap
Poison The Log
Poison The Log Zap
Poison The Log Zap
Guards Poison Prince Electro Wizard Night Witch
Poison Zap Prince The Log Electro Wizard
Poison Zap
Poison The Log
Poison
Zap Poison Prince The Log
Zap Poison The Log
Poison The Log
Poison
Night Witch
Zap Poison Prince The Log Electro Wizard
Zap Poison The Log
Poison Prince The Log Night Witch
Poison
Prince The Log
Zap Poison The Log
Zap Poison The Log
Poison The Log Zap Electro Wizard
Zap Poison Prince The Log
Poison Zap The Log
Poison Zap Electro Wizard Night Witch
Zap Electro Wizard Guards Poison
Night Witch
Poison Zap The Log Night Witch
Zap Poison Electro Wizard
Prince
Poison The Log
Zap Electro Wizard Guards Prince Night Witch
Poison Zap Electro Wizard
The Log
Poison Prince Electro Wizard
The Log Zap Poison
Zap Poison
Prince
Zap Guards Poison The Log Electro Wizard
Zap Poison Electro Wizard
Poison Zap Prince The Log Electro Wizard

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