My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Firecracker Night Witch Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Goblin Barrel
Giant Snowball
Archers Goblin Barrel
Zap
Archers Goblin Barrel
Barbarian Barrel
Archers Goblin Barrel Electro Wizard
The Log
Archers Goblin Barrel
Earthquake
Archers Goblin Barrel
Arrows
Archers Goblin Barrel
Royal Delivery
Archers Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Archers Goblin Barrel Electro Wizard
Poison
Archers Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Goblin Barrel Electro Wizard Giant Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Goblin Barrel

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant P.E.K.K.A Electro Wizard Archers
Archers
Zap Arrows Giant P.E.K.K.A
Arrows
Zap Giant P.E.K.K.A Archers Goblin Barrel
Giant
Zap Arrows Goblin Barrel Archers Rocket Electro Wizard
Rocket
Giant
Goblin Barrel
Giant Arrows P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Wizard Archers Goblin Barrel
Electro Wizard
Zap P.E.K.K.A Giant

Defense Synergies 1 7

Zap
Electro Wizard Archers Arrows P.E.K.K.A
Archers
Zap P.E.K.K.A Electro Wizard
Arrows
Zap P.E.K.K.A
Giant
Rocket
Goblin Barrel
P.E.K.K.A
Zap Archers Arrows Electro Wizard
Electro Wizard
Zap Archers P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Electro Wizard
P.E.K.K.A Zap Electro Wizard
Rocket P.E.K.K.A Archers Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Rocket P.E.K.K.A
Arrows Zap Archers Electro Wizard
Rocket Electro Wizard Zap Archers Arrows
Rocket Zap Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A
Archers Electro Wizard
Archers Electro Wizard Zap Arrows
Arrows Zap Archers Electro Wizard
P.E.K.K.A Zap Rocket Electro Wizard
Rocket Zap Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Rocket Zap P.E.K.K.A Electro Wizard
Arrows P.E.K.K.A Electro Wizard
Arrows Zap Archers Electro Wizard
Zap Arrows Archers Electro Wizard
P.E.K.K.A Electro Wizard
Archers Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A Electro Wizard
Electro Wizard Zap Archers Arrows Rocket
P.E.K.K.A Zap Rocket Electro Wizard
Rocket P.E.K.K.A Zap Electro Wizard
P.E.K.K.A
Arrows Rocket Zap Archers Electro Wizard
Rocket P.E.K.K.A Archers Electro Wizard
P.E.K.K.A
Zap Rocket P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A
Rocket P.E.K.K.A Zap Arrows Electro Wizard
Rocket P.E.K.K.A
Archers
Electro Wizard Zap Archers Rocket P.E.K.K.A
Arrows Zap Archers P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Zap Electro Wizard
Rocket Arrows
Arrows Rocket
Rocket Zap Arrows
Arrows Zap Rocket
Archers Arrows
Arrows Zap
Arrows Zap
Rocket Electro Wizard
Rocket Zap Arrows Electro Wizard
Zap Archers Arrows Rocket
Rocket
Arrows Rocket
Zap Arrows
Rocket Zap Arrows
Arrows Rocket
Arrows Rocket
Rocket
Rocket Zap Archers Arrows Electro Wizard
Rocket Zap Arrows
Rocket
Rocket Arrows
Rocket
Rocket Zap Arrows
Zap Arrows
Arrows Zap Electro Wizard
Zap Arrows
Rocket Zap Arrows
Zap Archers Arrows Electro Wizard
Zap Rocket Electro Wizard
Zap Arrows Rocket
Zap Rocket Arrows Electro Wizard
P.E.K.K.A
Rocket Arrows
Zap Electro Wizard Archers Rocket
Rocket Zap Archers Arrows Electro Wizard
Arrows
Rocket Electro Wizard
Arrows Zap
Rocket Zap Arrows
P.E.K.K.A
Zap Rocket Electro Wizard
Zap Rocket Electro Wizard
Zap Rocket Electro Wizard

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