My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Balloon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon Miner Night Witch
Giant Snowball
Balloon Miner Night Witch
Zap
Balloon Night Witch
Barbarian Barrel
Knight Night Witch
The Log
Earthquake
Arrows
Night Witch
Royal Delivery
Knight Balloon Miner Night Witch
Fireball
Balloon Night Witch
Poison
Balloon Night Witch
Lightning
Knight Balloon Night Witch
Rocket
Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Miner Fireball Night Witch Giant Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Miner Fireball

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Balloon Miner Knight Night Witch
Knight
Balloon Zap Fireball Miner Night Witch
Fireball
Zap Knight Giant Miner
Giant
Zap Miner Night Witch Fireball Rocket Balloon
Rocket
Giant Miner
Balloon
Zap Knight Miner Giant
Miner
Zap Giant Balloon Knight Fireball Rocket
Night Witch
Giant Zap Knight

Defense Synergies 1 6

Zap
Fireball Knight Miner Night Witch
Knight
Zap Fireball Night Witch
Fireball
Zap Knight Miner
Giant
Rocket
Balloon
Miner
Zap Fireball
Night Witch
Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Fireball
Zap Knight Night Witch
Rocket Knight Night Witch
Night Witch Knight
Fireball Rocket
Fireball Zap Night Witch
Rocket Zap Fireball Night Witch
Rocket Zap Fireball
Night Witch
Knight Miner Night Witch
Zap Knight Fireball Night Witch
Zap Fireball Night Witch
Night Witch Zap Knight Fireball Rocket
Fireball Rocket Zap Night Witch
Knight
Rocket Zap Fireball
Knight Fireball Night Witch
Fireball Zap Knight Night Witch
Zap Knight Fireball
Knight Fireball Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball
Fireball Zap Knight Rocket Miner
Zap Knight Rocket
Rocket Zap Knight Fireball Night Witch
Knight Night Witch
Fireball Rocket Zap
Rocket Knight Fireball Night Witch
Knight
Zap Rocket Knight Fireball
Knight
Rocket Zap Fireball
Rocket Knight Fireball Night Witch
Fireball
Zap Knight Fireball Rocket Night Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Rocket
Fireball Zap Miner
Rocket Fireball Miner
Knight Fireball Rocket
Fireball Rocket Zap
Fireball Zap Rocket
Fireball Zap
Fireball Miner Zap
Rocket Fireball Night Witch
Rocket Miner Zap Knight Fireball
Fireball Zap Rocket
Rocket Knight Fireball Miner
Fireball Rocket
Zap Fireball
Rocket Zap Fireball
Fireball Rocket
Fireball Rocket
Rocket Night Witch
Rocket Zap Fireball
Rocket Zap Fireball Miner
Rocket Fireball Night Witch
Rocket Fireball
Rocket
Rocket Zap Fireball
Zap Fireball
Fireball Miner Zap
Fireball Zap Miner
Fireball Rocket Miner Zap
Zap Fireball Night Witch
Zap Rocket Fireball
Fireball Night Witch
Zap Fireball Rocket Miner Night Witch
Zap Rocket Fireball
Rocket Fireball
Zap Fireball Rocket Night Witch
Fireball Rocket Zap
Fireball
Fireball Miner Knight Rocket
Zap Fireball
Rocket Zap Fireball
Zap Fireball Rocket
Zap Fireball Rocket
Zap Fireball Rocket Miner

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