My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Guards
Giant Snowball
Minions Guards
Zap
Minions Guards
Barbarian Barrel
Guards Hunter
The Log
Mini P.E.K.K.A Guards Hunter
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Guards Hunter
Fireball
Minions Hunter
Poison
Minions Guards Hunter
Lightning
Mini P.E.K.K.A Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Guards Fireball Mini P.E.K.K.A Hunter Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Guards

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Giant Minions Mini P.E.K.K.A Guards Hunter
Arrows
Zap Fireball Giant Mini P.E.K.K.A
Minions
Giant Zap Mini P.E.K.K.A
Fireball
Zap Arrows Giant
Mini P.E.K.K.A
Giant Zap Arrows Minions Hunter
Giant
Zap Arrows Minions Mini P.E.K.K.A Hunter Fireball Guards
Guards
Zap Giant
Hunter
Giant Zap Mini P.E.K.K.A

Defense Synergies 3 10

Zap
Fireball Mini P.E.K.K.A Arrows Minions Guards Hunter
Arrows
Zap Fireball Mini P.E.K.K.A
Minions
Zap Hunter
Fireball
Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Fireball Guards Hunter
Giant
Guards
Hunter Zap Mini P.E.K.K.A
Hunter
Guards Zap Minions Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball
Mini P.E.K.K.A Hunter Zap Minions
Mini P.E.K.K.A Hunter Minions
Mini P.E.K.K.A Hunter Minions Guards
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Zap Minions Guards Hunter
Minions Hunter Zap Arrows Fireball
Zap Arrows Fireball
Mini P.E.K.K.A Hunter Minions
Guards Mini P.E.K.K.A Hunter
Minions Guards Zap Arrows Fireball Hunter
Arrows Minions Hunter Zap Fireball
Mini P.E.K.K.A Hunter Zap Minions Fireball Guards
Fireball Zap Arrows Minions Mini P.E.K.K.A Guards Hunter
Mini P.E.K.K.A Hunter
Zap Fireball Mini P.E.K.K.A Hunter
Arrows Minions Fireball Mini P.E.K.K.A Hunter
Arrows Fireball Zap Minions Guards Hunter
Zap Arrows Hunter Minions Fireball Guards
Mini P.E.K.K.A Hunter
Arrows Minions Fireball Mini P.E.K.K.A Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Fireball
Fireball Zap Arrows Mini P.E.K.K.A Hunter
Guards Zap Minions Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Guards Hunter Zap Fireball
Mini P.E.K.K.A Guards Hunter
Arrows Fireball Zap Minions Hunter
Mini P.E.K.K.A Guards Minions Fireball Hunter
Mini P.E.K.K.A Hunter
Zap Minions Fireball Mini P.E.K.K.A
Guards
Minions Mini P.E.K.K.A Guards Hunter
Zap Arrows Fireball Guards
Mini P.E.K.K.A Fireball Guards Hunter
Fireball
Guards Zap Minions Fireball Mini P.E.K.K.A Hunter
Arrows Minions Zap Fireball Mini P.E.K.K.A Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Guards
Arrows Fireball Zap
Arrows Fireball
Arrows Fireball Guards
Fireball Zap Arrows
Arrows Fireball Zap Minions Hunter
Arrows
Arrows Fireball Zap Hunter
Arrows Fireball Zap
Minions Fireball Mini P.E.K.K.A Guards
Zap Arrows Fireball
Fireball Zap Arrows
Fireball Hunter
Arrows Minions Fireball
Zap Arrows Fireball
Zap Arrows Fireball Hunter
Arrows Fireball
Arrows Fireball
Minions Mini P.E.K.K.A
Zap Arrows Fireball Mini P.E.K.K.A Hunter
Zap Arrows Fireball
Minions Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Hunter
Arrows Fireball Zap Hunter
Fireball Zap Arrows
Fireball Zap Arrows
Zap Arrows Fireball Hunter
Zap Minions Fireball Guards
Fireball Mini P.E.K.K.A
Zap Arrows Fireball Hunter
Zap Arrows Fireball
Arrows Fireball
Zap Minions Fireball Guards
Fireball Zap Arrows Hunter
Arrows Fireball
Fireball Mini P.E.K.K.A Hunter
Arrows Zap Fireball
Zap Arrows Fireball
Zap Minions Fireball Guards
Zap Fireball
Zap Fireball

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