My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Mega Minion Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions Giant Guards
Giant Snowball
Spear Goblins Archers Minions Mega Minion Guards
Zap
Spear Goblins Archers Minions Guards
Barbarian Barrel
Spear Goblins Archers Valkyrie Guards
The Log
Spear Goblins Archers Guards
Earthquake
Spear Goblins Archers Guards
Arrows
Spear Goblins Archers Minions Guards
Royal Delivery
Spear Goblins Archers Minions Mega Minion Valkyrie Guards
Fireball
Archers Minions Mega Minion
Poison
Spear Goblins Archers Minions Mega Minion Guards
Lightning
Mega Minion Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Archers Minions Mega Minion Guards Valkyrie Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Archers Minions

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Giant
Zap
Mega Minion Giant Spear Goblins Archers Minions Valkyrie Guards
Archers
Valkyrie Zap Giant
Minions
Giant Zap Valkyrie
Mega Minion
Zap Giant Valkyrie
Valkyrie
Spear Goblins Archers Zap Minions Mega Minion Giant
Giant
Zap Minions Mega Minion Spear Goblins Archers Valkyrie Guards
Guards
Zap Giant

Defense Synergies 3 15

Spear Goblins
Zap Archers Minions Mega Minion Valkyrie Guards
Zap
Mega Minion Spear Goblins Archers Minions Valkyrie Guards
Archers
Valkyrie Spear Goblins Zap Minions Mega Minion Guards
Minions
Valkyrie Spear Goblins Zap Archers
Mega Minion
Zap Spear Goblins Archers Valkyrie Guards
Valkyrie
Archers Minions Spear Goblins Zap Mega Minion
Giant
Guards
Spear Goblins Zap Archers Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Mega Minion Valkyrie
Zap Minions Mega Minion Valkyrie
Archers Minions Mega Minion Valkyrie
Minions Mega Minion Valkyrie Guards
Valkyrie
Spear Goblins Zap Archers Minions Mega Minion Valkyrie Guards
Minions Mega Minion Spear Goblins Zap Archers
Zap Valkyrie
Minions
Guards Spear Goblins Archers Valkyrie
Archers Minions Valkyrie Guards Spear Goblins Zap Mega Minion
Minions Mega Minion Spear Goblins Zap Archers
Zap Minions Valkyrie Guards
Valkyrie Zap Minions Mega Minion Guards
Zap
Minions Valkyrie
Spear Goblins Zap Archers Minions Mega Minion Valkyrie Guards
Zap Valkyrie Spear Goblins Archers Minions Mega Minion Guards
Valkyrie Spear Goblins Archers Minions Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Spear Goblins Zap Archers
Zap Archers Mega Minion Valkyrie
Guards Spear Goblins Zap Minions Valkyrie
Valkyrie Guards Zap
Valkyrie Guards
Zap Archers Minions
Guards Spear Goblins Archers Minions Mega Minion Valkyrie
Valkyrie
Zap Spear Goblins Minions Mega Minion Valkyrie
Mega Minion Guards
Minions Mega Minion Valkyrie Guards
Zap Valkyrie Guards
Valkyrie Guards
Archers Valkyrie
Guards Spear Goblins Zap Archers Minions Mega Minion Valkyrie
Minions Valkyrie Zap Archers Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Zap
Valkyrie Guards
Zap Valkyrie
Spear Goblins Zap Minions Mega Minion
Archers
Zap
Zap
Minions Guards
Zap Valkyrie
Zap Archers
Minions
Zap
Spear Goblins Zap
Minions
Zap Archers Mega Minion
Zap Valkyrie
Minions
Zap
Zap Valkyrie
Mega Minion
Zap
Zap
Zap
Zap Archers
Zap Minions Mega Minion Guards
Mega Minion
Zap
Zap
Zap Spear Goblins Archers Minions Guards
Zap Archers Mega Minion
Mega Minion Valkyrie
Zap
Zap
Mega Minion
Zap Minions Guards
Zap
Zap

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