My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Minion Horde Giant
Giant Snowball
Bomber Minions Barbarians Minion Horde Furnace
Zap
Bomber Minions Minion Horde Furnace
Barbarian Barrel
Bomber Barbarians Furnace
The Log
Bomber Barbarians Furnace
Earthquake
Bomber Barbarians Furnace
Arrows
Bomber Minions Minion Horde Furnace
Royal Delivery
Bomber Minions Barbarians Minion Horde
Fireball
Bomber Minions Barbarians Minion Horde Furnace
Poison
Bomber Minions Barbarians Minion Horde Furnace
Lightning
Furnace
Rocket
Barbarians Minion Horde Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Arrows Minions Furnace Barbarians Minion Horde Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Arrows Minions

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Minions
Arrows
Giant
Minions
Giant Rage Bomber
Barbarians
Minion Horde
Rage Giant
Furnace
Giant
Giant
Bomber Arrows Minions Rage Minion Horde Furnace
Rage
Minions Minion Horde Giant

Defense Synergies 0 4

Bomber
Arrows
Barbarians Furnace
Minions
Barbarians
Arrows Minion Horde Furnace
Minion Horde
Barbarians
Furnace
Arrows Barbarians
Giant
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Minion Horde
Barbarians Minion Horde Bomber Minions Furnace
Barbarians Minion Horde Furnace Bomber Minions
Barbarians Minion Horde Bomber Minions Furnace
Bomber Arrows Barbarians
Arrows Bomber Minions Furnace
Minions Minion Horde Furnace Arrows
Arrows Barbarians
Barbarians Minion Horde Minions Furnace
Bomber Barbarians Minion Horde
Minions Barbarians Minion Horde Bomber Arrows Furnace
Arrows Minions Minion Horde Furnace
Barbarians Minion Horde Furnace Bomber Minions
Bomber Arrows Minions Barbarians Minion Horde Furnace
Barbarians Minion Horde Furnace
Barbarians Minion Horde Furnace
Barbarians Minion Horde Bomber Arrows Minions Furnace
Arrows Bomber Minions Barbarians Minion Horde Furnace
Arrows Furnace Bomber Minions Barbarians
Barbarians
Bomber Arrows Minions Barbarians Minion Horde Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Furnace
Bomber Arrows
Barbarians Minions Minion Horde Furnace
Barbarians Minion Horde
Barbarians Minion Horde
Arrows Furnace Minions Minion Horde
Minions Barbarians Minion Horde Furnace
Barbarians Minion Horde
Minion Horde Minions Barbarians
Barbarians Minion Horde
Minions Barbarians Minion Horde
Arrows Barbarians
Barbarians Minion Horde
Bomber Barbarians Minion Horde Furnace
Barbarians Bomber Minions Minion Horde Furnace
Arrows Minions Bomber Barbarians Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Barbarians
Bomber Arrows Minion Horde Furnace
Arrows Minions Minion Horde Furnace
Bomber Arrows Minion Horde Furnace
Arrows
Arrows
Minions Minion Horde
Arrows Minion Horde
Arrows
Arrows Minions Minion Horde
Arrows Furnace
Bomber Arrows Minion Horde Furnace
Arrows Minion Horde Furnace
Arrows
Bomber Minions Minion Horde
Bomber Arrows
Bomber Arrows
Minions Minion Horde
Arrows
Arrows Barbarians Minion Horde
Arrows Bomber Furnace
Minion Horde
Arrows
Arrows
Arrows
Arrows Minion Horde Furnace
Minions Minion Horde
Minion Horde
Bomber Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Minions Barbarians
Arrows
Arrows
Minion Horde
Arrows Bomber
Arrows
Minion Horde
Minions Minion Horde

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