My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Giant
Giant Snowball
Minions Minion Horde Musketeer Witch
Zap
Minions Minion Horde Witch
Barbarian Barrel
Musketeer Witch
The Log
Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Minions Minion Horde Witch
Royal Delivery
Minions Minion Horde Mini P.E.K.K.A Musketeer Witch
Fireball
Minions Minion Horde Musketeer Witch
Poison
Minions Minion Horde Musketeer Witch
Lightning
Mini P.E.K.K.A Musketeer Witch
Rocket
Minion Horde Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Minions Mini P.E.K.K.A Musketeer Minion Horde Giant Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Minions Mini P.E.K.K.A Musketeer

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Rage Mini P.E.K.K.A
Minion Horde
Rage Giant
Mini P.E.K.K.A
Giant Minions Musketeer Rage
Musketeer
Giant Mini P.E.K.K.A
Giant
Minions Mini P.E.K.K.A Musketeer Rage Minion Horde Rocket Witch
Rocket
Giant
Rage
Minions Minion Horde Giant Witch Mini P.E.K.K.A
Witch
Rage Giant

Defense Synergies 0 3

Minions
Musketeer
Minion Horde
Mini P.E.K.K.A
Musketeer Witch
Musketeer
Minions Mini P.E.K.K.A
Giant
Rocket
Rage
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A Minions Musketeer Witch
Minion Horde Mini P.E.K.K.A Rocket Witch Minions Musketeer
Minion Horde Mini P.E.K.K.A Witch Minions Musketeer
Mini P.E.K.K.A Rocket
Minions Musketeer
Minions Minion Horde Musketeer Rocket Witch
Rocket Musketeer
Minion Horde Mini P.E.K.K.A Witch Minions Musketeer
Minion Horde Mini P.E.K.K.A Musketeer
Minions Minion Horde Witch Musketeer
Minions Minion Horde Musketeer Witch
Minion Horde Mini P.E.K.K.A Minions Musketeer Rocket Witch
Rocket Minions Minion Horde Mini P.E.K.K.A Witch
Mini P.E.K.K.A Minion Horde
Minion Horde Rocket Mini P.E.K.K.A
Minion Horde Minions Mini P.E.K.K.A Musketeer Witch
Minions Minion Horde Musketeer Witch
Witch Minions Musketeer
Mini P.E.K.K.A Musketeer
Minions Minion Horde Mini P.E.K.K.A Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Mini P.E.K.K.A Musketeer Rocket
Minions Minion Horde Mini P.E.K.K.A Musketeer Rocket Witch
Mini P.E.K.K.A Rocket Minion Horde Musketeer
Minion Horde Mini P.E.K.K.A Musketeer Witch
Rocket Minions Minion Horde Musketeer Witch
Mini P.E.K.K.A Rocket Minions Minion Horde Musketeer Witch
Mini P.E.K.K.A Minion Horde
Minion Horde Rocket Minions Mini P.E.K.K.A Witch
Witch Minion Horde Musketeer
Minions Minion Horde Mini P.E.K.K.A Musketeer Witch
Rocket
Mini P.E.K.K.A Rocket Minion Horde Witch
Minion Horde Musketeer Witch
Witch Minions Minion Horde Mini P.E.K.K.A Musketeer Rocket
Minions Minion Horde Mini P.E.K.K.A Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Rocket
Musketeer
Rocket Minion Horde
Musketeer Rocket
Rocket Minion Horde
Minions Minion Horde Musketeer Rocket Witch
Minion Horde Musketeer Witch
Rocket Minions Minion Horde Mini P.E.K.K.A Musketeer
Rocket Minion Horde Musketeer
Musketeer Rocket
Rocket Musketeer
Minions Minion Horde Musketeer Rocket
Musketeer
Rocket Minion Horde Musketeer Witch
Minion Horde Musketeer Rocket
Rocket
Minions Minion Horde Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Musketeer
Rocket Witch
Rocket Minions Minion Horde Musketeer
Rocket
Rocket Musketeer
Rocket Minion Horde Musketeer
Witch
Minion Horde Witch
Musketeer Witch
Musketeer Witch
Rocket Musketeer
Minion Horde Musketeer Witch
Rocket Minions Minion Horde Musketeer Witch
Minion Horde Mini P.E.K.K.A
Minion Horde Musketeer Rocket
Rocket Minion Horde
Minion Horde
Rocket
Minion Horde Minions Musketeer Rocket Witch
Rocket Musketeer Witch
Minion Horde Mini P.E.K.K.A Musketeer Rocket
Musketeer
Rocket
Minion Horde Musketeer
Minions Minion Horde Musketeer Rocket Witch
Musketeer Rocket Witch
Musketeer Rocket Witch

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