My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Giant Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince Graveyard
Giant Snowball
Bats Musketeer Graveyard
Zap
Bats Dark Prince Graveyard
Barbarian Barrel
Musketeer Dark Prince Graveyard
The Log
Mini P.E.K.K.A Musketeer Dark Prince Graveyard
Earthquake
Graveyard
Arrows
Bats Graveyard
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Dark Prince Graveyard
Fireball
Musketeer
Poison
Bats Musketeer Graveyard
Lightning
Mini P.E.K.K.A Musketeer Dark Prince
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Arrows Mini P.E.K.K.A Musketeer Dark Prince Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Giant Snowball Arrows Mini P.E.K.K.A

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mini P.E.K.K.A Dark Prince Graveyard
Giant Snowball
Graveyard Musketeer Giant Dark Prince
Arrows
Giant Graveyard Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Giant Bats Arrows Musketeer Dark Prince Graveyard
Musketeer
Giant Giant Snowball Mini P.E.K.K.A Dark Prince Graveyard
Giant
Bats Arrows Mini P.E.K.K.A Musketeer Dark Prince Graveyard Giant Snowball
Dark Prince
Giant Bats Giant Snowball Arrows Mini P.E.K.K.A Musketeer Graveyard
Graveyard
Giant Snowball Arrows Giant Bats Mini P.E.K.K.A Musketeer Dark Prince

Defense Synergies 0 11

Bats
Giant Snowball Mini P.E.K.K.A Musketeer Dark Prince
Giant Snowball
Bats Mini P.E.K.K.A Musketeer Dark Prince
Arrows
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Bats Giant Snowball Arrows Musketeer
Musketeer
Bats Giant Snowball Mini P.E.K.K.A Dark Prince
Giant
Dark Prince
Bats Giant Snowball Arrows Musketeer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Mini P.E.K.K.A Bats Musketeer Dark Prince
Mini P.E.K.K.A Bats Giant Snowball Musketeer Dark Prince
Mini P.E.K.K.A Bats Musketeer Dark Prince
Arrows Mini P.E.K.K.A Dark Prince
Arrows Bats Giant Snowball Musketeer Dark Prince
Bats Giant Snowball Musketeer Arrows
Arrows Musketeer
Mini P.E.K.K.A Musketeer
Giant Snowball Mini P.E.K.K.A Musketeer Dark Prince
Bats Giant Snowball Arrows Musketeer Dark Prince
Arrows Musketeer Bats Giant Snowball
Mini P.E.K.K.A Bats Giant Snowball Musketeer Dark Prince
Bats Giant Snowball Arrows Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A
Bats Arrows Mini P.E.K.K.A Musketeer Dark Prince
Arrows Bats Giant Snowball Musketeer Dark Prince
Giant Snowball Arrows Bats Musketeer Dark Prince
Mini P.E.K.K.A Musketeer
Dark Prince Bats Giant Snowball Arrows Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Dark Prince
Giant Snowball Arrows Mini P.E.K.K.A Musketeer
Bats Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A Dark Prince Bats Musketeer
Mini P.E.K.K.A Musketeer Dark Prince
Arrows Bats Giant Snowball Musketeer
Mini P.E.K.K.A Dark Prince Bats Musketeer
Mini P.E.K.K.A Dark Prince
Bats Giant Snowball Mini P.E.K.K.A Dark Prince
Musketeer
Bats Mini P.E.K.K.A Musketeer Dark Prince
Giant Snowball Arrows Dark Prince
Mini P.E.K.K.A Dark Prince
Musketeer
Bats Mini P.E.K.K.A Musketeer Dark Prince
Bats Arrows Giant Snowball Mini P.E.K.K.A Musketeer Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Giant Snowball Musketeer
Arrows
Arrows Musketeer Dark Prince
Giant Snowball Arrows Dark Prince
Arrows Bats Giant Snowball Musketeer
Arrows Musketeer
Arrows Giant Snowball
Arrows Giant Snowball
Bats Giant Snowball Mini P.E.K.K.A Musketeer
Arrows Musketeer Dark Prince
Giant Snowball Arrows Musketeer
Giant Snowball Musketeer
Arrows Musketeer
Giant Snowball Arrows Musketeer
Giant Snowball Arrows Musketeer
Arrows Musketeer
Giant Snowball Arrows
Bats Mini P.E.K.K.A
Giant Snowball Arrows Mini P.E.K.K.A Musketeer Dark Prince
Giant Snowball Arrows
Musketeer
Giant Snowball Arrows
Musketeer
Giant Snowball Arrows Musketeer
Giant Snowball Arrows Dark Prince
Arrows Giant Snowball Musketeer
Giant Snowball Arrows Musketeer
Arrows Musketeer
Bats Giant Snowball Arrows Musketeer
Bats Giant Snowball Musketeer
Giant Snowball Mini P.E.K.K.A
Giant Snowball Arrows Musketeer
Giant Snowball Arrows
Giant Snowball Arrows
Bats Musketeer Dark Prince
Giant Snowball Arrows Musketeer
Arrows
Mini P.E.K.K.A Musketeer Dark Prince
Arrows Giant Snowball Musketeer
Giant Snowball Arrows
Musketeer Dark Prince
Bats Giant Snowball Musketeer
Bats Giant Snowball Musketeer
Giant Snowball Musketeer Dark Prince

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