My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Graveyard
Giant Snowball
Mega Minion Guards Graveyard
Zap
Guards Graveyard
Barbarian Barrel
Guards Graveyard
The Log
Mini P.E.K.K.A Guards Graveyard
Earthquake
Guards Graveyard
Arrows
Guards Graveyard
Royal Delivery
Mega Minion Mini P.E.K.K.A Guards Graveyard
Fireball
Mega Minion
Poison
Mega Minion Guards Graveyard
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Guards Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Guards Fireball Mini P.E.K.K.A Freeze Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Mega Minion Guards Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Giant Fireball Graveyard
Fireball
Graveyard Mega Minion Giant Freeze The Log
Mini P.E.K.K.A
Giant The Log Graveyard
Giant
Mega Minion Mini P.E.K.K.A Graveyard Fireball Guards The Log
Guards
Giant The Log Graveyard
Freeze
Graveyard Fireball
The Log
Fireball Mini P.E.K.K.A Giant Guards Graveyard
Graveyard
Fireball Giant Freeze Mega Minion Mini P.E.K.K.A Guards The Log

Defense Synergies 2 8

Mega Minion
Guards Freeze The Log
Fireball
The Log Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
The Log Fireball Guards Freeze
Giant
Guards
Mega Minion Mini P.E.K.K.A The Log
Freeze
Mega Minion Fireball Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Mega Minion Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Mini P.E.K.K.A Mega Minion The Log
Mini P.E.K.K.A Mega Minion Freeze
Mini P.E.K.K.A Mega Minion Guards
Fireball Mini P.E.K.K.A The Log
Fireball Freeze The Log Mega Minion Guards
Mega Minion Fireball Freeze
Fireball The Log
Mini P.E.K.K.A
Guards Mini P.E.K.K.A
Guards Mega Minion Fireball Freeze The Log
Mega Minion Fireball
Mini P.E.K.K.A Fireball Guards Freeze The Log
Fireball Mega Minion Mini P.E.K.K.A Guards Freeze The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Freeze The Log
Fireball Mini P.E.K.K.A
Fireball Mega Minion Guards The Log
Freeze The Log Mega Minion Fireball Guards
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Fireball
Fireball Mega Minion Mini P.E.K.K.A The Log
Guards Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Fireball The Log
Mini P.E.K.K.A Guards
Fireball Freeze
Mini P.E.K.K.A Guards Mega Minion Fireball
Mini P.E.K.K.A
Freeze Mega Minion Fireball Mini P.E.K.K.A The Log
Mega Minion Guards
Mega Minion Mini P.E.K.K.A Guards
Fireball Guards The Log
Mini P.E.K.K.A Fireball Guards
Fireball
Guards Mega Minion Fireball Mini P.E.K.K.A Freeze The Log
Mega Minion Fireball Mini P.E.K.K.A Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards Freeze The Log
Fireball The Log
Fireball The Log
Fireball Guards Freeze The Log
Fireball The Log
Fireball Mega Minion Freeze
The Log
Fireball The Log Freeze
Fireball The Log
Fireball Mini P.E.K.K.A Guards
Fireball The Log
Fireball
Fireball The Log
Fireball Freeze
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Freeze
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Freeze The Log Fireball
Mega Minion
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Mega Minion Fireball Guards Freeze
Mega Minion Fireball Mini P.E.K.K.A
Fireball The Log
Fireball Freeze
Fireball The Log
Fireball Guards Freeze
Fireball Mega Minion
Freeze
The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A
The Log Fireball
Fireball
Mega Minion
Fireball Guards Freeze The Log
Fireball
Fireball Freeze The Log

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