My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Furnace Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Night Witch
Giant Snowball
Archers Mega Minion Furnace Night Witch
Zap
Archers Furnace Night Witch
Barbarian Barrel
Archers Furnace Night Witch
The Log
Archers Mini P.E.K.K.A Furnace
Earthquake
Archers Furnace
Arrows
Archers Furnace Night Witch
Royal Delivery
Archers Mega Minion Mini P.E.K.K.A Night Witch
Fireball
Archers Mega Minion Furnace Night Witch
Poison
Archers Mega Minion Furnace Night Witch
Lightning
Mega Minion Mini P.E.K.K.A Furnace Night Witch
Rocket
Furnace Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Mega Minion Fireball Mini P.E.K.K.A Furnace Night Witch Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Mega Minion Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mini P.E.K.K.A Giant
Mega Minion
Giant Fireball Furnace
Fireball
Mega Minion Giant The Log
Mini P.E.K.K.A
Giant Archers Furnace The Log
Furnace
Mega Minion Mini P.E.K.K.A Giant
Giant
Mega Minion Mini P.E.K.K.A Night Witch Archers Fireball Furnace The Log
The Log
Fireball Mini P.E.K.K.A Giant
Night Witch
Giant

Defense Synergies 2 10

Archers
Mega Minion Mini P.E.K.K.A Furnace The Log
Mega Minion
Archers Furnace The Log Night Witch
Fireball
The Log Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Archers Fireball Furnace
Furnace
Archers Mega Minion Mini P.E.K.K.A
Giant
The Log
Fireball Mini P.E.K.K.A Archers Mega Minion Night Witch
Night Witch
Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Mini P.E.K.K.A Mega Minion Furnace The Log Night Witch
Mini P.E.K.K.A Furnace Archers Mega Minion Night Witch
Mini P.E.K.K.A Night Witch Mega Minion Furnace
Fireball Mini P.E.K.K.A The Log
Fireball The Log Archers Mega Minion Furnace Night Witch
Mega Minion Furnace Archers Fireball Night Witch
Fireball The Log
Mini P.E.K.K.A Furnace Night Witch
Archers Mini P.E.K.K.A Night Witch
Archers Mega Minion Fireball Furnace The Log Night Witch
Mega Minion Archers Fireball Furnace Night Witch
Mini P.E.K.K.A Furnace Night Witch Fireball The Log
Fireball Mega Minion Mini P.E.K.K.A Furnace The Log Night Witch
Mini P.E.K.K.A Furnace
Fireball Mini P.E.K.K.A Furnace The Log
Fireball Mini P.E.K.K.A Furnace Night Witch
Fireball Archers Mega Minion Furnace The Log Night Witch
Furnace The Log Archers Mega Minion Fireball
Mini P.E.K.K.A
Archers Fireball Mini P.E.K.K.A Furnace The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Fireball Furnace
Fireball Archers Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Fireball The Log Night Witch
Mini P.E.K.K.A Night Witch
Fireball Furnace Archers
Mini P.E.K.K.A Archers Mega Minion Fireball Furnace Night Witch
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A The Log
Mega Minion
Mega Minion Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Fireball Night Witch
Archers Fireball Furnace
Archers Mega Minion Fireball Mini P.E.K.K.A Furnace The Log Night Witch
Archers Mega Minion Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Mega Minion Furnace
Archers Furnace The Log
Fireball The Log
Fireball The Log
Fireball Mini P.E.K.K.A Night Witch
Fireball The Log
Fireball Archers
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Mini P.E.K.K.A Night Witch
Archers Mega Minion Fireball Mini P.E.K.K.A The Log
Fireball The Log
Fireball The Log Night Witch
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Mega Minion
Fireball The Log
Fireball The Log
Fireball The Log
Archers Fireball Furnace Night Witch
Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A Night Witch
Fireball The Log Night Witch
Fireball
Fireball The Log
Archers Fireball Night Witch
Fireball Archers Mega Minion
The Log Fireball
Fireball Mega Minion Mini P.E.K.K.A
The Log Fireball
Fireball
Mega Minion
Fireball The Log
Fireball
Fireball The Log

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