My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Musketeer Valkyrie Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Balloon
Giant Snowball
Archers Dart Goblin Musketeer Balloon
Zap
Archers Dart Goblin Balloon
Barbarian Barrel
Archers Tesla Dart Goblin Musketeer Valkyrie
The Log
Archers Dart Goblin Mini P.E.K.K.A Musketeer
Earthquake
Archers Tesla
Arrows
Archers Dart Goblin
Royal Delivery
Archers Dart Goblin Mini P.E.K.K.A Musketeer Valkyrie Balloon
Fireball
Archers Tesla Dart Goblin Musketeer Balloon
Poison
Archers Dart Goblin Musketeer Balloon
Lightning
Tesla Mini P.E.K.K.A Musketeer Valkyrie Balloon
Rocket
Musketeer Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Dart Goblin Tesla Mini P.E.K.K.A Musketeer Valkyrie Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Dart Goblin Tesla Mini P.E.K.K.A

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Mini P.E.K.K.A Giant Balloon
Tesla
Dart Goblin
Valkyrie Giant Balloon
Mini P.E.K.K.A
Giant Archers Musketeer Valkyrie
Musketeer
Valkyrie Giant Mini P.E.K.K.A Balloon
Valkyrie
Archers Dart Goblin Musketeer Balloon Mini P.E.K.K.A Giant
Giant
Mini P.E.K.K.A Musketeer Archers Dart Goblin Valkyrie Balloon
Balloon
Valkyrie Archers Dart Goblin Musketeer Giant

Defense Synergies 3 11

Archers
Valkyrie Tesla Dart Goblin Mini P.E.K.K.A
Tesla
Musketeer Archers Dart Goblin Mini P.E.K.K.A Valkyrie
Dart Goblin
Archers Tesla Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Archers Tesla Dart Goblin Musketeer Valkyrie
Musketeer
Tesla Valkyrie Dart Goblin Mini P.E.K.K.A
Valkyrie
Archers Musketeer Tesla Dart Goblin Mini P.E.K.K.A
Giant
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Musketeer Valkyrie
Mini P.E.K.K.A Tesla Dart Goblin Musketeer Valkyrie
Tesla Mini P.E.K.K.A Archers Dart Goblin Musketeer Valkyrie
Tesla Mini P.E.K.K.A Dart Goblin Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Archers Tesla Dart Goblin Musketeer Valkyrie
Tesla Dart Goblin Musketeer Archers
Tesla Dart Goblin Musketeer Valkyrie
Tesla Mini P.E.K.K.A Musketeer
Archers Tesla Dart Goblin Mini P.E.K.K.A Musketeer Valkyrie
Archers Dart Goblin Valkyrie Tesla Musketeer
Tesla Musketeer Archers Dart Goblin
Tesla Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Tesla Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Musketeer Valkyrie
Tesla Archers Dart Goblin Musketeer Valkyrie
Valkyrie Archers Tesla Dart Goblin Musketeer
Mini P.E.K.K.A Tesla Dart Goblin Musketeer
Valkyrie Archers Tesla Dart Goblin Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Archers Tesla
Archers Tesla Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Tesla Musketeer
Tesla Mini P.E.K.K.A Musketeer Valkyrie
Archers Tesla Dart Goblin Musketeer
Mini P.E.K.K.A Archers Tesla Dart Goblin Musketeer Valkyrie
Mini P.E.K.K.A Tesla Valkyrie
Mini P.E.K.K.A Valkyrie
Tesla Dart Goblin Musketeer
Tesla Dart Goblin Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie
Mini P.E.K.K.A Tesla Valkyrie
Archers Tesla Dart Goblin Musketeer Valkyrie
Tesla Archers Dart Goblin Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Archers Tesla Dart Goblin Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Musketeer Valkyrie
Dart Goblin Musketeer
Dart Goblin
Dart Goblin Musketeer Valkyrie
Valkyrie
Dart Goblin Musketeer
Archers Dart Goblin Musketeer
Dart Goblin
Dart Goblin
Mini P.E.K.K.A Musketeer
Dart Goblin Musketeer Valkyrie
Archers Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Mini P.E.K.K.A
Archers Dart Goblin Mini P.E.K.K.A Musketeer
Dart Goblin Valkyrie
Musketeer
Musketeer
Musketeer
Valkyrie
Dart Goblin Musketeer
Musketeer
Dart Goblin Musketeer
Archers Dart Goblin Musketeer
Dart Goblin Musketeer
Mini P.E.K.K.A
Dart Goblin Musketeer
Archers Dart Goblin Musketeer
Archers Dart Goblin Musketeer
Dart Goblin Mini P.E.K.K.A Musketeer Valkyrie
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer

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