My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Giant Prince
Giant Snowball
Spear Goblins Minions
Zap
Spear Goblins Minions Prince
Barbarian Barrel
Spear Goblins
The Log
Spear Goblins Mini P.E.K.K.A Prince
Earthquake
Spear Goblins
Arrows
Spear Goblins Minions
Royal Delivery
Spear Goblins Minions Mini P.E.K.K.A Prince
Fireball
Minions
Poison
Spear Goblins Minions
Lightning
Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Arrows Minions Mini P.E.K.K.A Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Arrows

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Mini P.E.K.K.A Giant Prince
Zap
Arrows Giant Prince Spear Goblins Minions Mini P.E.K.K.A The Log
Arrows
Zap Giant Mini P.E.K.K.A Prince
Minions
Giant Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A
Giant Spear Goblins Zap Arrows Minions The Log
Giant
Zap Arrows Minions Mini P.E.K.K.A Prince Spear Goblins The Log
Prince
Zap Giant Spear Goblins Arrows Minions The Log
The Log
Zap Mini P.E.K.K.A Giant Prince

Defense Synergies 3 14

Spear Goblins
Zap Arrows Minions Mini P.E.K.K.A Prince The Log
Zap
Mini P.E.K.K.A Spear Goblins Arrows Minions Prince The Log
Arrows
Spear Goblins Zap Mini P.E.K.K.A Prince
Minions
Spear Goblins Zap Prince The Log
Mini P.E.K.K.A
Zap The Log Spear Goblins Arrows
Giant
Prince
The Log Spear Goblins Zap Arrows Minions
The Log
Mini P.E.K.K.A Prince Spear Goblins Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions The Log
Mini P.E.K.K.A Zap Minions Prince The Log
Mini P.E.K.K.A Prince Minions
Mini P.E.K.K.A Prince Minions
Arrows Mini P.E.K.K.A Prince The Log
Arrows The Log Spear Goblins Zap Minions
Minions Spear Goblins Zap Arrows
Zap Arrows The Log
Mini P.E.K.K.A Minions Prince
Spear Goblins Mini P.E.K.K.A Prince
Minions Spear Goblins Zap Arrows The Log
Arrows Minions Spear Goblins Zap
Mini P.E.K.K.A Prince Zap Minions The Log
Zap Arrows Minions Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince
Zap Mini P.E.K.K.A Prince The Log
Arrows Minions Mini P.E.K.K.A Prince
Arrows Spear Goblins Zap Minions Prince The Log
Zap Arrows The Log Spear Goblins Minions
Mini P.E.K.K.A Prince
Spear Goblins Arrows Minions Mini P.E.K.K.A Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap Prince
Zap Arrows Mini P.E.K.K.A Prince The Log
Spear Goblins Zap Minions Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Zap The Log
Mini P.E.K.K.A Prince
Arrows Zap Minions
Mini P.E.K.K.A Prince Spear Goblins Minions
Mini P.E.K.K.A Prince
Zap Spear Goblins Minions Mini P.E.K.K.A Prince The Log
Minions Mini P.E.K.K.A Prince
Zap Arrows Prince The Log
Mini P.E.K.K.A Prince
Spear Goblins Zap Minions Mini P.E.K.K.A Prince The Log
Arrows Minions Zap Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows Zap The Log
Arrows The Log
Arrows Prince The Log
Zap Arrows The Log
Arrows Spear Goblins Zap Minions
Arrows The Log
Arrows The Log Zap
Arrows The Log Zap
Minions Mini P.E.K.K.A Prince
Zap Arrows Prince The Log
Zap Arrows
The Log
Arrows Minions
Zap Arrows Prince The Log
Spear Goblins Zap Arrows The Log
Arrows The Log
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Prince The Log
Zap Arrows The Log
Minions Prince The Log
Arrows
Prince The Log
Zap Arrows The Log
Zap Arrows The Log
Arrows The Log Zap
Zap Arrows Prince The Log
Zap Arrows The Log
Zap Arrows
Zap Minions
Mini P.E.K.K.A
Zap Arrows The Log
Zap Arrows
Prince
Arrows The Log
Zap Spear Goblins Minions Prince
Zap Arrows
Arrows The Log
Mini P.E.K.K.A Prince
Arrows The Log Zap
Zap Arrows
Prince
Zap Minions The Log
Zap
Zap Prince The Log

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