My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Graveyard
Giant Snowball
Bats Goblin Gang Mega Minion Graveyard
Zap
Bats Goblin Gang Graveyard
Barbarian Barrel
Goblin Gang Graveyard
The Log
Goblin Gang Mini P.E.K.K.A Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Bats Goblin Gang Graveyard
Royal Delivery
Bats Goblin Gang Mega Minion Mini P.E.K.K.A Graveyard
Fireball
Goblin Gang Mega Minion
Poison
Bats Goblin Gang Mega Minion Graveyard
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Mini P.E.K.K.A Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Mega Minion Mini P.E.K.K.A Poison Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Mega Minion

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mega Minion Mini P.E.K.K.A Graveyard
Arrows
Giant Graveyard Mega Minion Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A Giant
Mega Minion
Giant Bats Arrows Poison Graveyard
Mini P.E.K.K.A
Giant Bats Arrows Goblin Gang Graveyard
Giant
Bats Arrows Mega Minion Mini P.E.K.K.A Poison Graveyard Goblin Gang
Poison
Giant Graveyard Mega Minion
Graveyard
Arrows Giant Poison Bats Mega Minion Mini P.E.K.K.A

Defense Synergies 0 4

Bats
Mini P.E.K.K.A
Arrows
Mega Minion Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A
Mega Minion
Arrows
Mini P.E.K.K.A
Bats Arrows Goblin Gang
Giant
Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion
Mini P.E.K.K.A Bats Goblin Gang Mega Minion
Goblin Gang Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A Bats Goblin Gang Mega Minion
Arrows Mini P.E.K.K.A Poison
Arrows Goblin Gang Bats Mega Minion
Bats Mega Minion Arrows Goblin Gang Poison
Arrows Poison
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Bats Goblin Gang Poison Arrows Mega Minion
Arrows Mega Minion Bats Goblin Gang Poison
Mini P.E.K.K.A Bats Goblin Gang
Bats Arrows Goblin Gang Mega Minion Mini P.E.K.K.A Poison
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Bats Arrows Goblin Gang Mini P.E.K.K.A Poison
Arrows Bats Goblin Gang Mega Minion
Arrows Poison Bats Mega Minion
Mini P.E.K.K.A
Goblin Gang Bats Arrows Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A
Poison Arrows Goblin Gang Mega Minion Mini P.E.K.K.A
Goblin Gang Bats Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats
Goblin Gang Mini P.E.K.K.A
Arrows Poison Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A
Bats Mega Minion Mini P.E.K.K.A Poison
Goblin Gang Mega Minion
Bats Mega Minion Mini P.E.K.K.A
Arrows Poison
Mini P.E.K.K.A Goblin Gang
Goblin Gang Bats Mega Minion Mini P.E.K.K.A Poison
Bats Arrows Poison Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison
Arrows Poison
Arrows Poison
Poison Arrows
Arrows Poison Bats Mega Minion
Arrows Poison
Arrows Poison
Arrows Poison
Bats Goblin Gang Mini P.E.K.K.A Poison
Poison Arrows
Poison Arrows
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Bats Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A Poison
Arrows Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Mega Minion
Arrows Poison
Arrows Poison
Poison Arrows
Poison Bats Arrows
Bats Mega Minion Poison
Mega Minion Mini P.E.K.K.A
Poison Arrows
Arrows Poison
Arrows Poison
Bats Goblin Gang
Poison Arrows Mega Minion
Arrows
Poison Goblin Gang Mega Minion Mini P.E.K.K.A
Arrows Poison
Arrows Poison
Mega Minion
Bats Goblin Gang Poison
Bats Poison
Poison

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