My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Mega Minion Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Graveyard
Giant Snowball
Bats Goblin Gang Mega Minion Graveyard
Zap
Bats Goblin Gang Graveyard
Barbarian Barrel
Knight Goblin Gang Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Bats Goblin Gang Graveyard
Royal Delivery
Bats Knight Goblin Gang Mega Minion Graveyard
Fireball
Goblin Gang Mega Minion
Poison
Bats Goblin Gang Mega Minion Graveyard
Lightning
Knight Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Goblin Gang Mega Minion Fireball Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Goblin Gang

Attack Synergies 11 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Giant Mega Minion Graveyard
Arrows
Fireball Giant Graveyard Knight Mega Minion
Knight
Bats Goblin Gang Mega Minion Graveyard Arrows Fireball
Goblin Gang
Knight Giant
Mega Minion
Knight Giant Bats Arrows Fireball Graveyard
Fireball
Arrows Graveyard Knight Mega Minion Giant
Giant
Bats Arrows Mega Minion Graveyard Goblin Gang Fireball
Graveyard
Arrows Knight Fireball Giant Bats Mega Minion

Defense Synergies 3 4

Bats
Knight
Arrows
Knight Mega Minion Fireball
Knight
Bats Goblin Gang Mega Minion Arrows Fireball
Goblin Gang
Knight
Mega Minion
Knight Arrows
Fireball
Arrows Knight
Giant
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Fireball
Bats Knight Goblin Gang Mega Minion
Goblin Gang Bats Knight Mega Minion
Bats Knight Goblin Gang Mega Minion
Arrows Fireball
Arrows Goblin Gang Fireball Bats Mega Minion
Bats Mega Minion Arrows Goblin Gang Fireball
Arrows Fireball
Goblin Gang
Knight Goblin Gang
Bats Goblin Gang Arrows Knight Mega Minion Fireball
Arrows Mega Minion Bats Goblin Gang Fireball
Bats Knight Goblin Gang Fireball
Fireball Bats Arrows Goblin Gang Mega Minion
Knight Goblin Gang
Goblin Gang Fireball
Bats Arrows Knight Goblin Gang Fireball
Arrows Fireball Bats Knight Goblin Gang Mega Minion
Arrows Bats Knight Mega Minion Fireball
Goblin Gang Bats Arrows Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Arrows Knight Goblin Gang Mega Minion
Goblin Gang Bats Knight
Goblin Gang Bats Knight Fireball
Knight Goblin Gang
Arrows Fireball Bats Goblin Gang
Goblin Gang Bats Knight Mega Minion Fireball
Knight
Bats Knight Mega Minion Fireball
Goblin Gang Mega Minion
Bats Knight Mega Minion
Arrows Fireball
Knight Goblin Gang Fireball
Fireball
Goblin Gang Bats Knight Mega Minion Fireball
Bats Arrows Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Bats Mega Minion
Arrows
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball
Arrows Knight Fireball
Fireball Arrows
Knight Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats
Arrows Mega Minion Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mega Minion
Arrows Fireball
Fireball Arrows
Fireball Arrows
Bats Arrows Fireball
Bats Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Goblin Gang Fireball
Fireball Arrows Mega Minion
Arrows Fireball
Fireball Knight Goblin Gang Mega Minion
Arrows Fireball
Arrows Fireball
Mega Minion
Bats Goblin Gang Fireball
Bats Fireball
Fireball

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