My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch Princess Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Princess Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Ram Rider
Giant Snowball
Witch Princess Lumberjack Ram Rider
Zap
Witch Princess Ram Rider
Barbarian Barrel
Wizard Witch Princess Lumberjack
The Log
Witch Princess Lumberjack Ram Rider
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Wizard Witch Princess Lumberjack Ram Rider
Fireball
Wizard Witch Princess Lumberjack Ram Rider
Poison
Wizard Witch Princess
Lightning
Wizard Witch Lumberjack Ram Rider
Rocket
Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Freeze Lumberjack Giant Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Princess Freeze Lumberjack

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Ram Rider Freeze Witch Princess Lumberjack
Giant
Zap Wizard Witch Princess Lumberjack
Wizard
Giant Lumberjack Ram Rider
Freeze
Zap
Witch
Zap Giant Lumberjack Ram Rider
Princess
Zap Giant
Lumberjack
Zap Giant Wizard Witch Ram Rider
Ram Rider
Zap Wizard Witch Lumberjack

Defense Synergies 0 9

Zap
Witch Princess Lumberjack Ram Rider
Giant
Wizard
Freeze Lumberjack
Freeze
Wizard Lumberjack
Witch
Zap Lumberjack
Princess
Zap
Lumberjack
Zap Wizard Freeze Witch Ram Rider
Ram Rider
Zap Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Ram Rider
Lumberjack Zap Witch Ram Rider
Witch Lumberjack Ram Rider Freeze
Witch Lumberjack Ram Rider
Princess Lumberjack
Freeze Zap Lumberjack
Ram Rider Zap Wizard Freeze Witch Princess
Zap Ram Rider
Witch Princess Lumberjack
Lumberjack
Witch Zap Wizard Freeze Princess Lumberjack Ram Rider
Zap Wizard Witch Princess Ram Rider
Lumberjack Zap Wizard Freeze Witch Ram Rider
Wizard Zap Freeze Witch Princess Lumberjack
Lumberjack Ram Rider
Zap Freeze Lumberjack Ram Rider
Wizard Witch Lumberjack
Zap Wizard Witch Lumberjack Ram Rider
Zap Wizard Freeze Witch Princess Lumberjack Ram Rider
Lumberjack Ram Rider
Wizard Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Witch
Zap Wizard Lumberjack
Lumberjack Zap Witch Ram Rider
Lumberjack Zap Ram Rider
Witch Lumberjack Ram Rider
Wizard Zap Freeze Witch Princess Ram Rider
Witch Lumberjack Ram Rider
Lumberjack
Zap Freeze Witch
Witch
Witch Lumberjack
Zap
Wizard Witch Lumberjack Ram Rider
Wizard Witch Princess
Witch Zap Freeze Lumberjack
Zap Wizard Freeze Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess Ram Rider
Freeze
Wizard Zap
Wizard Zap Freeze Witch Princess Ram Rider
Wizard Witch Princess
Zap Wizard Freeze Princess Ram Rider
Zap Wizard Ram Rider
Lumberjack
Zap Wizard Princess Ram Rider
Zap Wizard Princess
Princess
Freeze Princess
Princess Zap
Zap Wizard Witch Princess
Wizard Princess
Freeze
Zap Wizard Princess
Zap Wizard Witch Princess
Wizard Princess
Zap
Zap Freeze Wizard Witch Princess
Witch
Zap Wizard Witch Princess Ram Rider
Zap Wizard Witch Princess Ram Rider
Zap
Zap Wizard Witch Princess
Zap Wizard Freeze Witch
Zap Wizard
Zap Freeze Princess
Wizard Princess
Zap Freeze Witch Princess
Zap Wizard Witch Princess Ram Rider
Freeze
Wizard Princess Lumberjack
Zap Wizard Princess
Zap
Zap Freeze Witch Princess
Zap Witch Princess
Zap Freeze Witch Princess

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