My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Giant Ice Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Mega Minion Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Valkyrie Ice Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Valkyrie Ice Wizard Inferno Dragon Lumberjack
Fireball
Mega Minion Ice Wizard Inferno Dragon Lumberjack
Poison
Mega Minion Ice Wizard
Lightning
Mega Minion Valkyrie Ice Wizard Inferno Dragon Lumberjack
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Ice Wizard Fireball Valkyrie Inferno Dragon Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Ice Wizard Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Giant Valkyrie Ice Wizard Lumberjack
Mega Minion
Zap Giant Fireball Valkyrie
Fireball
Zap Mega Minion Giant
Valkyrie
Lumberjack Zap Mega Minion Giant
Giant
Zap Mega Minion Fireball Valkyrie Ice Wizard Lumberjack
Ice Wizard
Zap Giant Lumberjack
Inferno Dragon
Lumberjack
Valkyrie Zap Giant Ice Wizard

Defense Synergies 2 14

Zap
Mega Minion Fireball Valkyrie Ice Wizard Inferno Dragon Lumberjack
Mega Minion
Zap Valkyrie Ice Wizard Lumberjack
Fireball
Zap Valkyrie Ice Wizard Lumberjack
Valkyrie
Zap Mega Minion Fireball Ice Wizard Lumberjack
Giant
Ice Wizard
Zap Mega Minion Fireball Valkyrie Inferno Dragon Lumberjack
Inferno Dragon
Zap Ice Wizard
Lumberjack
Zap Mega Minion Fireball Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Valkyrie
Inferno Dragon Lumberjack Zap Mega Minion Valkyrie Ice Wizard
Lumberjack Mega Minion Valkyrie Ice Wizard Inferno Dragon
Inferno Dragon Lumberjack Mega Minion Valkyrie Ice Wizard
Fireball Valkyrie Lumberjack
Fireball Zap Mega Minion Valkyrie Ice Wizard Lumberjack
Mega Minion Inferno Dragon Zap Fireball Ice Wizard
Zap Fireball Valkyrie
Inferno Dragon Ice Wizard Lumberjack
Valkyrie Ice Wizard Lumberjack
Valkyrie Ice Wizard Zap Mega Minion Fireball Lumberjack
Mega Minion Inferno Dragon Zap Fireball Ice Wizard
Lumberjack Zap Fireball Valkyrie Ice Wizard
Fireball Valkyrie Zap Mega Minion Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Inferno Dragon Lumberjack
Fireball Valkyrie Lumberjack
Fireball Zap Mega Minion Valkyrie Ice Wizard Lumberjack
Zap Valkyrie Mega Minion Fireball Ice Wizard Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Fireball
Fireball Zap Mega Minion Valkyrie Inferno Dragon Lumberjack
Lumberjack Zap Valkyrie
Valkyrie Lumberjack Zap Fireball
Valkyrie Inferno Dragon Lumberjack
Fireball Zap Ice Wizard
Mega Minion Fireball Valkyrie Ice Wizard Lumberjack
Valkyrie Inferno Dragon Lumberjack
Zap Mega Minion Fireball Valkyrie Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Valkyrie Lumberjack
Zap Fireball Valkyrie
Fireball Valkyrie Lumberjack
Fireball Valkyrie
Zap Mega Minion Fireball Valkyrie Inferno Dragon Lumberjack
Valkyrie Zap Mega Minion Fireball Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Ice Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Mega Minion Ice Wizard
Fireball Zap Ice Wizard
Fireball Zap
Fireball Lumberjack
Zap Fireball Valkyrie
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Mega Minion Fireball
Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie Ice Wizard
Mega Minion Inferno Dragon
Fireball Zap Ice Wizard
Fireball Zap
Fireball Zap
Zap Fireball Ice Wizard
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball
Fireball Zap Mega Minion Ice Wizard
Fireball
Fireball Mega Minion Valkyrie Lumberjack
Zap Fireball
Zap Fireball
Mega Minion
Zap Fireball
Zap Fireball
Zap Fireball

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