My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Guards Inferno Dragon
Giant Snowball
Minion Horde Guards Inferno Dragon Lumberjack
Zap
Minion Horde Guards Inferno Dragon
Barbarian Barrel
Guards Executioner Lumberjack
The Log
Guards Lumberjack
Earthquake
Guards
Arrows
Minion Horde Guards
Royal Delivery
Minion Horde Guards Executioner Inferno Dragon Lumberjack
Fireball
Minion Horde Executioner Inferno Dragon Lumberjack
Poison
Minion Horde Guards Executioner
Lightning
Executioner Inferno Dragon Lumberjack
Rocket
Minion Horde Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Fireball Inferno Dragon Lumberjack Minion Horde Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Fireball Inferno Dragon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Minion Horde Guards Executioner Lumberjack
Minion Horde
Zap Giant Lumberjack
Fireball
Zap Giant
Giant
Zap Minion Horde Fireball Guards Executioner Lumberjack
Guards
Zap Giant Lumberjack
Executioner
Zap Giant
Inferno Dragon
Lumberjack
Zap Minion Horde Giant Guards

Defense Synergies 1 9

Zap
Fireball Minion Horde Guards Executioner Inferno Dragon Lumberjack
Minion Horde
Zap
Fireball
Zap Lumberjack
Giant
Guards
Zap Executioner Lumberjack
Executioner
Zap Guards Lumberjack
Inferno Dragon
Zap
Lumberjack
Zap Fireball Guards Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Executioner
Minion Horde Inferno Dragon Lumberjack Zap Executioner
Minion Horde Lumberjack Executioner Inferno Dragon
Minion Horde Inferno Dragon Lumberjack Guards
Fireball Lumberjack
Fireball Zap Guards Executioner Lumberjack
Minion Horde Inferno Dragon Zap Fireball Executioner
Zap Fireball
Minion Horde Inferno Dragon Lumberjack
Guards Minion Horde Lumberjack
Minion Horde Guards Executioner Zap Fireball Lumberjack
Minion Horde Executioner Inferno Dragon Zap Fireball
Minion Horde Lumberjack Zap Fireball Guards
Fireball Executioner Zap Minion Horde Guards Lumberjack
Inferno Dragon Minion Horde Lumberjack
Minion Horde Zap Fireball Inferno Dragon Lumberjack
Minion Horde Fireball Executioner Lumberjack
Fireball Zap Minion Horde Guards Executioner Lumberjack
Zap Executioner Fireball Guards Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Minion Horde Fireball Guards Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Fireball
Fireball Zap Executioner Inferno Dragon Lumberjack
Guards Lumberjack Zap Minion Horde
Guards Lumberjack Zap Minion Horde Fireball
Minion Horde Guards Executioner Inferno Dragon Lumberjack
Fireball Executioner Zap Minion Horde
Guards Minion Horde Fireball Lumberjack
Minion Horde Inferno Dragon Lumberjack
Zap Minion Horde Fireball Inferno Dragon
Minion Horde Guards Inferno Dragon
Inferno Dragon Minion Horde Guards Lumberjack
Zap Fireball Guards
Minion Horde Fireball Guards Executioner Lumberjack
Minion Horde Fireball Executioner
Guards Zap Minion Horde Fireball Executioner Inferno Dragon Lumberjack
Executioner Zap Minion Horde Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Guards
Fireball Zap Executioner
Minion Horde Fireball
Fireball Guards
Fireball Executioner Zap Minion Horde
Fireball Executioner Zap Minion Horde
Minion Horde Executioner
Fireball Zap Executioner
Fireball Zap
Minion Horde Fireball Guards Lumberjack
Zap Minion Horde Fireball
Fireball Zap Executioner
Fireball Executioner
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Executioner
Minion Horde Fireball Executioner
Fireball
Minion Horde
Zap Fireball Executioner
Zap Fireball
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Executioner
Minion Horde Inferno Dragon
Fireball Zap Executioner
Fireball Zap
Fireball Zap
Zap Minion Horde Fireball Executioner
Zap Minion Horde Fireball Guards
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fireball Guards
Fireball Zap Executioner
Fireball
Fireball Minion Horde Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball
Minion Horde Executioner
Zap Minion Horde Fireball Guards
Zap Fireball Executioner
Zap Fireball Executioner

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