My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Mega Minion Miner
Zap
Barbarian Barrel
Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Wizard Miner
Fireball
Mega Minion Wizard
Poison
Mega Minion Wizard
Lightning
Mega Minion Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Tornado Miner Fireball Mini P.E.K.K.A Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Tornado Miner

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Giant Fireball Miner
Fireball
Tornado Mega Minion Giant The Log Miner
Mini P.E.K.K.A
Giant Wizard Tornado The Log
Giant
Mega Minion Mini P.E.K.K.A Miner Fireball Wizard Tornado The Log
Wizard
Tornado Mini P.E.K.K.A Giant Miner
Tornado
Fireball Wizard Mini P.E.K.K.A Giant The Log
The Log
Fireball Mini P.E.K.K.A Giant Tornado Miner
Miner
Giant Mega Minion Fireball Wizard The Log

Defense Synergies 4 11

Mega Minion
Wizard Tornado The Log Miner
Fireball
Tornado The Log Mini P.E.K.K.A Miner
Mini P.E.K.K.A
The Log Fireball Wizard Tornado
Giant
Wizard
Tornado Mega Minion Mini P.E.K.K.A The Log
Tornado
Fireball Wizard Mega Minion Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Mega Minion Wizard Tornado Miner
Miner
Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Wizard The Log
Mini P.E.K.K.A Mega Minion The Log
Mini P.E.K.K.A Tornado Mega Minion
Mini P.E.K.K.A Mega Minion
Fireball Mini P.E.K.K.A Tornado The Log
Fireball Tornado The Log Mega Minion
Mega Minion Tornado Fireball Wizard
Fireball The Log
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Miner
Mega Minion Fireball Wizard Tornado The Log
Mega Minion Fireball Wizard Tornado
Mini P.E.K.K.A Fireball Wizard The Log
Fireball Wizard Mega Minion Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado Fireball Mini P.E.K.K.A The Log
Wizard Fireball Mini P.E.K.K.A Tornado
Fireball Mega Minion Wizard Tornado The Log
Wizard Tornado The Log Mega Minion Fireball
Mini P.E.K.K.A Tornado
Wizard Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mega Minion Mini P.E.K.K.A Wizard The Log Miner
Mini P.E.K.K.A The Log
Mini P.E.K.K.A Fireball Tornado The Log
Mini P.E.K.K.A
Fireball Wizard Tornado
Mini P.E.K.K.A Mega Minion Fireball
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A Tornado The Log
Mega Minion
Mega Minion Mini P.E.K.K.A
Fireball Tornado The Log
Mini P.E.K.K.A Fireball Wizard
Wizard Fireball
Mega Minion Fireball Mini P.E.K.K.A Tornado The Log
Mega Minion Fireball Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Wizard The Log
Fireball Wizard Mega Minion Tornado
Wizard Tornado The Log
Fireball The Log Wizard Tornado
Fireball The Log Miner Wizard Tornado
Fireball Mini P.E.K.K.A Tornado
Miner Fireball Wizard Tornado The Log
Fireball Wizard Tornado
Fireball The Log Miner
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball Tornado
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A Wizard The Log
Fireball Wizard Tornado The Log Miner
Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Wizard
Mega Minion
Fireball The Log Miner Wizard Tornado
Fireball Wizard Tornado The Log Miner
Fireball Miner Tornado The Log
Fireball Wizard Tornado
Mega Minion Fireball Wizard
Mega Minion Fireball Mini P.E.K.K.A
Fireball Wizard The Log Miner
Fireball
Fireball Wizard The Log
Fireball
Fireball Mega Minion Wizard Tornado
The Log Fireball
Fireball Miner Mega Minion Mini P.E.K.K.A Wizard
The Log Fireball Wizard
Fireball Tornado
Mega Minion
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log Miner

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