My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Musketeer Giant P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Army
Giant Snowball
Bats Tombstone Musketeer Skeleton Army Lumberjack
Zap
Bats Tombstone Skeleton Army
Barbarian Barrel
Tombstone Musketeer Skeleton Army Lumberjack
The Log
Tombstone Musketeer Skeleton Army Lumberjack
Earthquake
Tombstone Skeleton Army
Arrows
Bats Tombstone Skeleton Army
Royal Delivery
Bats Musketeer Skeleton Army P.E.K.K.A Lumberjack
Fireball
Tombstone Musketeer Skeleton Army Lumberjack
Poison
Bats Tombstone Musketeer Skeleton Army
Lightning
Tombstone Musketeer Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tombstone Skeleton Army Musketeer Lumberjack Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tombstone Skeleton Army

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant P.E.K.K.A Lumberjack
Tombstone
Musketeer
Giant P.E.K.K.A The Log Lumberjack
Giant
Bats Musketeer The Log Lumberjack
Skeleton Army
P.E.K.K.A
Bats Musketeer The Log Lumberjack
The Log
Musketeer Giant P.E.K.K.A Lumberjack
Lumberjack
Bats Musketeer Giant P.E.K.K.A The Log

Defense Synergies 4 10

Bats
Musketeer P.E.K.K.A The Log Lumberjack
Tombstone
Musketeer Lumberjack
Musketeer
Tombstone The Log Lumberjack Bats Skeleton Army P.E.K.K.A
Giant
Skeleton Army
Musketeer The Log Lumberjack
P.E.K.K.A
The Log Bats Musketeer
The Log
Musketeer P.E.K.K.A Bats Skeleton Army Lumberjack
Lumberjack
Musketeer Bats Tombstone Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Musketeer The Log
Skeleton Army P.E.K.K.A Lumberjack Bats Tombstone Musketeer The Log
Skeleton Army P.E.K.K.A Lumberjack Bats Tombstone Musketeer
Skeleton Army P.E.K.K.A Lumberjack Bats Tombstone Musketeer
Tombstone Skeleton Army P.E.K.K.A The Log Lumberjack
Skeleton Army The Log Bats Musketeer Lumberjack
Bats Musketeer Tombstone
Musketeer P.E.K.K.A The Log
P.E.K.K.A Tombstone Musketeer Skeleton Army Lumberjack
Skeleton Army Musketeer Lumberjack
Bats Skeleton Army Tombstone Musketeer The Log Lumberjack
Musketeer Bats
Tombstone Skeleton Army P.E.K.K.A Lumberjack Bats Musketeer The Log
Skeleton Army Bats Tombstone P.E.K.K.A The Log Lumberjack
Skeleton Army P.E.K.K.A Tombstone Lumberjack
Skeleton Army P.E.K.K.A The Log Lumberjack
Bats Tombstone Musketeer Skeleton Army P.E.K.K.A Lumberjack
Tombstone Bats Musketeer Skeleton Army The Log Lumberjack
The Log Bats Tombstone Musketeer Lumberjack
P.E.K.K.A Musketeer Lumberjack
Skeleton Army Bats Musketeer P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Tombstone P.E.K.K.A
Musketeer The Log Lumberjack
Tombstone Skeleton Army P.E.K.K.A Lumberjack Bats Musketeer The Log
Skeleton Army P.E.K.K.A Lumberjack Bats Musketeer The Log
P.E.K.K.A Tombstone Musketeer Skeleton Army Lumberjack
Bats Musketeer
Skeleton Army P.E.K.K.A Bats Tombstone Musketeer Lumberjack
P.E.K.K.A Skeleton Army Lumberjack
P.E.K.K.A Bats Tombstone Skeleton Army The Log
P.E.K.K.A Tombstone Musketeer Skeleton Army
P.E.K.K.A Bats Tombstone Musketeer Lumberjack
Skeleton Army P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Tombstone Lumberjack
Musketeer Skeleton Army
Tombstone Skeleton Army Bats Musketeer P.E.K.K.A The Log Lumberjack
Bats Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log
The Log
Musketeer The Log
The Log
Bats Musketeer
Musketeer The Log
The Log
The Log
Bats Musketeer Lumberjack
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log
Bats
Musketeer The Log
The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log
The Log Musketeer
Musketeer The Log
Musketeer The Log
Bats Musketeer
Bats Musketeer
Musketeer The Log
P.E.K.K.A
The Log
Bats Tombstone Musketeer Skeleton Army
Musketeer
The Log
Musketeer Lumberjack
The Log Musketeer
Musketeer P.E.K.K.A
Bats Musketeer The Log
Bats Musketeer
Musketeer The Log

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