My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Balloon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Balloon
Giant Snowball
Minions Goblin Gang Balloon
Zap
Minions Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Valkyrie Ice Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Valkyrie Balloon Ice Wizard
Fireball
Minions Goblin Gang Balloon Ice Wizard
Poison
Minions Goblin Gang Balloon Ice Wizard
Lightning
Valkyrie Balloon Ice Wizard
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Ice Wizard Valkyrie Giant Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Ice Wizard

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Balloon
Minions
Giant Valkyrie Balloon
Goblin Gang
Valkyrie Giant Balloon
Valkyrie
Balloon Minions Goblin Gang Giant
Giant
Arrows Minions Goblin Gang Valkyrie Rocket Balloon Ice Wizard
Rocket
Giant
Balloon
Arrows Valkyrie Minions Goblin Gang Giant Ice Wizard
Ice Wizard
Giant Balloon

Defense Synergies 1 6

Arrows
Valkyrie Ice Wizard
Minions
Valkyrie Ice Wizard
Goblin Gang
Valkyrie Ice Wizard
Valkyrie
Minions Arrows Goblin Gang Ice Wizard
Giant
Rocket
Balloon
Ice Wizard
Arrows Minions Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Valkyrie
Minions Goblin Gang Valkyrie Ice Wizard
Goblin Gang Rocket Minions Valkyrie Ice Wizard
Minions Goblin Gang Valkyrie Ice Wizard
Arrows Valkyrie Rocket
Arrows Goblin Gang Minions Valkyrie Ice Wizard
Minions Rocket Arrows Goblin Gang Ice Wizard
Rocket Arrows Valkyrie
Minions Goblin Gang Ice Wizard
Goblin Gang Valkyrie Ice Wizard
Minions Goblin Gang Valkyrie Ice Wizard Arrows
Arrows Minions Goblin Gang Ice Wizard
Minions Goblin Gang Valkyrie Rocket Ice Wizard
Valkyrie Rocket Arrows Minions Goblin Gang
Goblin Gang
Rocket Goblin Gang
Arrows Minions Goblin Gang Valkyrie
Arrows Minions Goblin Gang Valkyrie Ice Wizard
Arrows Valkyrie Minions Ice Wizard
Goblin Gang Valkyrie Arrows Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Valkyrie Rocket
Goblin Gang Minions Valkyrie Rocket
Goblin Gang Valkyrie Rocket
Goblin Gang Valkyrie
Arrows Rocket Minions Goblin Gang Ice Wizard
Goblin Gang Rocket Minions Valkyrie Ice Wizard
Valkyrie
Rocket Minions Valkyrie
Goblin Gang
Minions Valkyrie
Rocket Arrows Valkyrie
Rocket Goblin Gang Valkyrie
Valkyrie
Goblin Gang Minions Valkyrie Rocket
Arrows Minions Valkyrie Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows Ice Wizard
Rocket Arrows
Arrows Valkyrie Rocket
Rocket Arrows Valkyrie
Arrows Minions Rocket Ice Wizard
Arrows
Arrows Ice Wizard
Arrows
Rocket Minions Goblin Gang
Rocket Arrows Valkyrie
Arrows Rocket
Rocket
Arrows Minions Rocket
Arrows
Rocket Arrows
Arrows Rocket
Arrows Rocket
Minions Rocket
Rocket Arrows
Rocket Arrows Valkyrie
Rocket Minions
Rocket Arrows
Rocket
Rocket Arrows
Arrows Valkyrie Ice Wizard
Arrows Ice Wizard
Arrows
Rocket Arrows
Arrows Ice Wizard
Rocket Minions
Arrows Rocket
Rocket Arrows
Rocket Arrows
Minions Goblin Gang Rocket
Rocket Arrows Ice Wizard
Arrows
Goblin Gang Valkyrie Rocket
Arrows
Rocket Arrows
Minions Goblin Gang Rocket
Rocket
Rocket

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