My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Barbarians Minion Horde Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant
Giant Snowball
Goblins Goblin Gang Barbarians Minion Horde
Zap
Goblins Goblin Gang Minion Horde
Barbarian Barrel
Goblins Goblin Gang Barbarians Valkyrie
The Log
Goblins Goblin Gang Barbarians
Earthquake
Goblin Gang Barbarians
Arrows
Goblins Goblin Gang Minion Horde
Royal Delivery
Goblins Goblin Gang Barbarians Minion Horde Valkyrie
Fireball
Goblin Gang Barbarians Minion Horde
Poison
Goblin Gang Barbarians Minion Horde
Lightning
Valkyrie
Rocket
Barbarians Minion Horde Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Goblin Gang Valkyrie Barbarians Minion Horde Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Arrows Goblin Gang

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie Giant
Zap
Arrows Giant Goblins Minion Horde Valkyrie
Arrows
Zap Giant
Goblin Gang
Valkyrie Giant
Barbarians
Minion Horde
Zap Giant
Valkyrie
Goblins Zap Goblin Gang Giant
Giant
Zap Arrows Goblins Goblin Gang Minion Horde Valkyrie

Defense Synergies 0 12

Goblins
Zap Minion Horde
Zap
Goblins Arrows Goblin Gang Barbarians Minion Horde Valkyrie
Arrows
Zap Barbarians Valkyrie
Goblin Gang
Zap Barbarians Valkyrie
Barbarians
Zap Arrows Goblin Gang Minion Horde
Minion Horde
Goblins Zap Barbarians
Valkyrie
Zap Arrows Goblin Gang
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie
Barbarians Minion Horde Goblins Zap Goblin Gang Valkyrie
Goblin Gang Barbarians Minion Horde Goblins Valkyrie
Barbarians Minion Horde Goblins Goblin Gang Valkyrie
Arrows Barbarians Valkyrie
Arrows Goblin Gang Goblins Zap Valkyrie
Minion Horde Zap Arrows Goblin Gang
Zap Arrows Barbarians Valkyrie
Barbarians Minion Horde Goblins Goblin Gang
Goblin Gang Goblins Barbarians Minion Horde Valkyrie
Goblins Goblin Gang Barbarians Minion Horde Valkyrie Zap Arrows
Arrows Minion Horde Zap Goblin Gang
Barbarians Minion Horde Zap Goblin Gang Valkyrie
Valkyrie Goblins Zap Arrows Goblin Gang Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde
Barbarians Minion Horde Zap Goblin Gang
Barbarians Minion Horde Goblins Arrows Goblin Gang Valkyrie
Arrows Goblins Zap Goblin Gang Barbarians Minion Horde Valkyrie
Zap Arrows Valkyrie Barbarians
Barbarians
Goblin Gang Valkyrie Goblins Arrows Barbarians Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Goblins Zap
Zap Arrows Goblin Gang Valkyrie
Goblin Gang Barbarians Goblins Zap Minion Horde Valkyrie
Goblin Gang Valkyrie Zap Barbarians Minion Horde
Barbarians Goblin Gang Minion Horde Valkyrie
Arrows Zap Goblin Gang Minion Horde
Goblin Gang Goblins Barbarians Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie
Zap Minion Horde Goblins Barbarians Valkyrie
Goblin Gang Barbarians Minion Horde
Barbarians Minion Horde Valkyrie
Zap Arrows Barbarians Valkyrie
Barbarians Goblin Gang Minion Horde Valkyrie
Barbarians Minion Horde Valkyrie
Goblin Gang Barbarians Goblins Zap Minion Horde Valkyrie
Arrows Valkyrie Zap Barbarians Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows Zap
Arrows Minion Horde
Arrows Barbarians Valkyrie
Zap Arrows Minion Horde Valkyrie
Arrows Zap Minion Horde
Arrows Minion Horde
Arrows Zap
Arrows Zap
Goblins Goblin Gang Minion Horde
Zap Arrows Minion Horde Valkyrie
Zap Arrows
Arrows Minion Horde
Zap Arrows
Zap Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Zap Arrows
Zap Arrows Valkyrie
Minion Horde
Arrows
Zap Arrows Barbarians Minion Horde
Zap Arrows Valkyrie
Minion Horde
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows Minion Horde
Zap Minion Horde
Minion Horde
Zap Arrows Minion Horde
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Goblin Gang Barbarians
Zap Arrows
Arrows
Goblin Gang Minion Horde Valkyrie
Arrows Zap
Zap Arrows
Minion Horde
Zap Goblin Gang Minion Horde
Zap
Zap

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