My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Army Graveyard
Giant Snowball
Fire Spirit Skeleton Army Princess Graveyard
Zap
Fire Spirit Skeleton Army Princess Graveyard
Barbarian Barrel
Fire Spirit Knight Wizard Skeleton Army Princess Graveyard
The Log
Fire Spirit Skeleton Army Princess Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Fire Spirit Skeleton Army Princess Graveyard
Royal Delivery
Fire Spirit Knight Wizard Skeleton Army Princess Graveyard
Fireball
Wizard Skeleton Army Princess
Poison
Wizard Skeleton Army Princess Graveyard
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Skeleton Army Princess Fireball Giant Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Skeleton Army Princess

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Giant
Knight
Princess Graveyard Fire Spirit Fireball Wizard
Fireball
Graveyard Knight Giant Princess
Giant
Graveyard Fire Spirit Fireball Wizard Princess
Wizard
Knight Giant
Skeleton Army
Princess
Knight Fireball Giant
Graveyard
Knight Fireball Giant

Defense Synergies 2 6

Fire Spirit
Knight
Knight
Fire Spirit Princess Fireball Wizard Skeleton Army
Fireball
Knight Princess
Giant
Wizard
Knight Skeleton Army
Skeleton Army
Knight Wizard Princess
Princess
Knight Fireball Skeleton Army
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard
Skeleton Army Knight
Skeleton Army Fire Spirit Knight
Skeleton Army Knight
Fireball Skeleton Army Princess
Fireball Skeleton Army Fire Spirit
Fire Spirit Fireball Wizard Princess
Fireball
Skeleton Army Princess
Knight Skeleton Army Fire Spirit
Skeleton Army Knight Fireball Wizard Princess
Fireball Wizard Princess
Skeleton Army Fire Spirit Knight Fireball Wizard
Fire Spirit Fireball Wizard Skeleton Army Princess
Skeleton Army Knight
Skeleton Army Fireball
Wizard Knight Fireball Skeleton Army
Fire Spirit Fireball Knight Wizard Skeleton Army
Wizard Fire Spirit Knight Fireball Princess
Wizard Skeleton Army Fire Spirit Knight Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Fireball
Fireball Knight Wizard
Skeleton Army Knight
Skeleton Army Knight Fireball
Knight Skeleton Army
Fire Spirit Fireball Wizard Princess
Skeleton Army Knight Fireball
Knight Skeleton Army
Knight Fireball Skeleton Army
Skeleton Army
Knight
Skeleton Army Fireball
Skeleton Army Knight Fireball Wizard
Wizard Fireball Skeleton Army Princess
Skeleton Army Knight Fireball
Fireball Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight
Fireball Princess
Fireball
Knight Fireball
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit Princess
Fire Spirit Wizard Princess
Fireball Fire Spirit Wizard Princess
Fireball Wizard
Fire Spirit Fireball
Knight Fireball Wizard Princess
Fireball Fire Spirit Wizard Princess
Fire Spirit Knight Fireball Princess
Fireball Princess
Princess Fireball
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fire Spirit Fireball Wizard Princess
Fire Spirit Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Fireball
Fire Spirit Fireball Wizard Princess
Fireball Wizard Princess
Fireball Wizard Princess
Fireball
Fire Spirit Fireball Wizard Princess
Fireball Wizard
Fireball
Fireball Wizard
Fireball Princess
Fireball Wizard Princess
Fire Spirit Fireball Skeleton Army Princess
Fireball Fire Spirit Wizard Princess
Fireball
Fireball Knight Wizard Princess
Fireball Wizard Princess
Fireball
Fireball Princess
Fireball Princess
Fireball Princess

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