My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Electro Wizard Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Miner Inferno Dragon Night Witch
Giant Snowball
Minions Goblin Hut Miner Inferno Dragon Night Witch
Zap
Minions Goblin Hut Inferno Dragon Night Witch
Barbarian Barrel
Goblin Hut Electro Wizard Night Witch
The Log
Goblin Hut
Earthquake
Goblin Hut
Arrows
Minions Goblin Hut Night Witch
Royal Delivery
Minions Goblin Hut Miner Electro Wizard Inferno Dragon Night Witch
Fireball
Minions Goblin Hut Electro Wizard Inferno Dragon Night Witch
Poison
Minions Goblin Hut Electro Wizard Night Witch
Lightning
Goblin Hut Electro Wizard Inferno Dragon Night Witch
Rocket
Goblin Hut Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Miner Electro Wizard Inferno Dragon Night Witch Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Miner Electro Wizard

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Electro Wizard Minions Goblin Hut Night Witch
Minions
Giant Miner Zap Inferno Dragon
Giant
Zap Minions Miner Night Witch Goblin Hut Electro Wizard
Goblin Hut
Zap Giant Miner
Miner
Zap Minions Giant Goblin Hut Electro Wizard Inferno Dragon
Electro Wizard
Zap Giant Miner
Inferno Dragon
Minions Miner
Night Witch
Giant Zap

Defense Synergies 1 9

Zap
Electro Wizard Minions Goblin Hut Miner Inferno Dragon Night Witch
Minions
Zap Electro Wizard
Giant
Goblin Hut
Zap Electro Wizard
Miner
Zap
Electro Wizard
Zap Minions Goblin Hut Inferno Dragon Night Witch
Inferno Dragon
Zap Electro Wizard
Night Witch
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Goblin Hut Electro Wizard
Inferno Dragon Zap Minions Goblin Hut Electro Wizard Night Witch
Goblin Hut Minions Electro Wizard Inferno Dragon Night Witch
Goblin Hut Inferno Dragon Night Witch Minions Electro Wizard
Zap Minions Electro Wizard Night Witch
Minions Electro Wizard Inferno Dragon Zap Goblin Hut Night Witch
Zap Electro Wizard
Inferno Dragon Minions Goblin Hut Night Witch
Miner Electro Wizard Night Witch
Minions Electro Wizard Zap Goblin Hut Night Witch
Minions Inferno Dragon Zap Goblin Hut Electro Wizard Night Witch
Goblin Hut Night Witch Zap Minions Electro Wizard
Zap Minions Goblin Hut Electro Wizard Night Witch
Inferno Dragon Goblin Hut Electro Wizard
Zap Goblin Hut Electro Wizard Inferno Dragon
Minions Goblin Hut Electro Wizard Night Witch
Zap Minions Goblin Hut Electro Wizard Night Witch
Zap Minions Goblin Hut Electro Wizard Inferno Dragon
Goblin Hut Electro Wizard Inferno Dragon
Minions Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Hut Electro Wizard
Electro Wizard Zap Miner Inferno Dragon
Zap Minions Goblin Hut Electro Wizard
Zap Electro Wizard Night Witch
Goblin Hut Inferno Dragon Night Witch
Zap Minions Goblin Hut Electro Wizard
Minions Goblin Hut Electro Wizard Night Witch
Inferno Dragon
Zap Electro Wizard Minions Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Minions Goblin Hut
Zap Electro Wizard
Night Witch
Goblin Hut Electro Wizard Zap Minions Inferno Dragon Night Witch
Minions Zap Goblin Hut Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Miner Electro Wizard
Goblin Hut Miner
Zap
Zap Minions
Zap
Miner Zap
Minions Electro Wizard Night Witch
Miner Zap Electro Wizard
Zap
Goblin Hut Miner
Minions
Zap Goblin Hut
Zap Goblin Hut
Goblin Hut
Minions Night Witch
Zap Electro Wizard
Zap Miner
Minions Night Witch
Zap
Zap
Inferno Dragon
Miner Zap Electro Wizard
Zap Miner
Miner Zap
Zap Electro Wizard Night Witch
Zap Electro Wizard Minions Goblin Hut
Night Witch
Zap Miner Night Witch
Zap Electro Wizard
Zap Electro Wizard Minions Goblin Hut Night Witch
Zap Electro Wizard
Miner Electro Wizard
Zap
Zap
Zap Minions Electro Wizard
Zap Electro Wizard
Zap Miner Electro Wizard

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