My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Giant Balloon
Giant Snowball
Archers Goblin Gang Balloon
Zap
Archers Goblin Gang Inferno Tower Balloon
Barbarian Barrel
Archers Goblin Gang Inferno Tower Executioner
The Log
Archers Goblin Gang
Earthquake
Archers Goblin Gang Inferno Tower
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Balloon Executioner
Fireball
Archers Goblin Gang Inferno Tower Balloon Executioner
Poison
Archers Goblin Gang Inferno Tower Balloon Executioner
Lightning
Inferno Tower Balloon Executioner
Rocket
Inferno Tower Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Archers Goblin Gang Giant Inferno Tower Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Archers Goblin Gang

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Giant Balloon
Goblin Gang
Giant Balloon
Giant
Rage Archers Goblin Gang Balloon Executioner The Log
Inferno Tower
Rage
Giant Balloon
Balloon
Rage Archers Goblin Gang Giant Executioner The Log
Executioner
Giant Balloon The Log
The Log
Giant Balloon Executioner

Defense Synergies 2 5

Archers
Goblin Gang Inferno Tower The Log
Goblin Gang
Inferno Tower Archers The Log
Giant
Inferno Tower
Goblin Gang The Log Archers
Rage
Balloon
Executioner
The Log
The Log
Inferno Tower Archers Goblin Gang Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Executioner The Log
Inferno Tower Goblin Gang Executioner The Log
Goblin Gang Inferno Tower Archers Executioner
Inferno Tower Goblin Gang
The Log
Goblin Gang The Log Archers Executioner
Inferno Tower Archers Goblin Gang Executioner
Inferno Tower The Log
Inferno Tower Goblin Gang
Goblin Gang Archers Inferno Tower
Archers Goblin Gang Executioner The Log
Inferno Tower Executioner Archers Goblin Gang
Inferno Tower Goblin Gang The Log
Executioner Goblin Gang The Log
Inferno Tower Goblin Gang
Inferno Tower Goblin Gang The Log
Goblin Gang Inferno Tower Executioner
Archers Goblin Gang Executioner The Log
Executioner The Log Archers
Inferno Tower
Goblin Gang Archers Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Inferno Tower
Archers Goblin Gang Executioner The Log
Goblin Gang Inferno Tower The Log
Goblin Gang Inferno Tower The Log
Inferno Tower Goblin Gang Executioner
Executioner Archers Goblin Gang
Goblin Gang Archers Inferno Tower
Inferno Tower
Inferno Tower The Log
Inferno Tower Goblin Gang
Inferno Tower
The Log
Goblin Gang Inferno Tower Executioner
Archers Executioner
Goblin Gang Inferno Tower Archers Executioner The Log
Executioner Archers Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log
The Log
The Log
Executioner The Log
Executioner
Archers Executioner The Log
The Log Executioner
The Log
Goblin Gang
The Log
Archers Executioner
Executioner The Log
The Log
Executioner The Log
Executioner The Log
Archers Executioner The Log
The Log
The Log
The Log
The Log
The Log Executioner
The Log Executioner
The Log
The Log
Archers Executioner
The Log
The Log
Archers Goblin Gang
Archers Executioner
The Log
Goblin Gang Executioner
The Log Executioner
Executioner
Goblin Gang The Log
Executioner
Executioner The Log

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