My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Giant Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Balloon
Giant Snowball
Fire Spirit Goblin Gang Tombstone Balloon
Zap
Fire Spirit Goblin Gang Tombstone Balloon
Barbarian Barrel
Fire Spirit Goblin Gang Tombstone Wizard
The Log
Fire Spirit Goblin Gang Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Fire Spirit Goblin Gang Tombstone
Royal Delivery
Fire Spirit Goblin Gang Wizard Balloon
Fireball
Goblin Gang Tombstone Wizard Balloon
Poison
Goblin Gang Tombstone Wizard Balloon
Lightning
Tombstone Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tombstone Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Tombstone Freeze Giant Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Tombstone

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Balloon
Zap
Giant Balloon Fire Spirit Freeze
Goblin Gang
Giant Balloon
Tombstone
Giant
Zap Fire Spirit Goblin Gang Wizard Balloon
Wizard
Giant Balloon
Freeze
Balloon Zap
Balloon
Zap Freeze Fire Spirit Goblin Gang Giant Wizard

Defense Synergies 0 6

Fire Spirit
Zap
Zap
Fire Spirit Goblin Gang Tombstone
Goblin Gang
Zap Tombstone
Tombstone
Zap Goblin Gang Wizard
Giant
Wizard
Tombstone Freeze
Freeze
Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Wizard
Zap Goblin Gang Tombstone
Goblin Gang Fire Spirit Tombstone Freeze
Goblin Gang Tombstone
Tombstone
Goblin Gang Freeze Fire Spirit Zap
Fire Spirit Zap Goblin Gang Tombstone Wizard Freeze
Zap
Goblin Gang Tombstone
Goblin Gang Fire Spirit
Goblin Gang Zap Tombstone Wizard Freeze
Zap Goblin Gang Wizard
Tombstone Fire Spirit Zap Goblin Gang Wizard Freeze
Fire Spirit Wizard Zap Goblin Gang Tombstone Freeze
Goblin Gang Tombstone
Zap Goblin Gang Freeze
Wizard Goblin Gang Tombstone
Fire Spirit Tombstone Zap Goblin Gang Wizard
Zap Wizard Freeze Fire Spirit Tombstone
Goblin Gang Wizard Fire Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tombstone
Zap Goblin Gang Wizard
Goblin Gang Tombstone Zap
Goblin Gang Zap
Goblin Gang Tombstone
Fire Spirit Wizard Zap Goblin Gang Freeze
Goblin Gang Tombstone
Zap Freeze Tombstone
Goblin Gang Tombstone
Tombstone
Zap
Goblin Gang Tombstone Wizard
Wizard
Goblin Gang Tombstone Zap Freeze
Zap Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Zap
Freeze
Wizard Fire Spirit Zap
Wizard Fire Spirit Zap Freeze
Fire Spirit Wizard
Fire Spirit Zap Wizard Freeze
Zap Wizard
Fire Spirit Goblin Gang
Zap Wizard
Fire Spirit Zap Wizard
Fire Spirit
Freeze
Zap
Zap Wizard
Wizard
Freeze
Fire Spirit Zap Wizard
Fire Spirit Zap Wizard
Wizard
Zap
Zap Freeze Fire Spirit Wizard
Zap Wizard
Zap Wizard
Zap
Fire Spirit Zap Wizard
Zap Wizard Freeze
Zap Wizard
Zap Freeze
Wizard
Zap Fire Spirit Goblin Gang Tombstone Freeze
Fire Spirit Zap Wizard
Freeze
Goblin Gang Wizard
Zap Wizard
Zap
Zap Goblin Gang Freeze
Zap
Zap Freeze

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