My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Giant Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Night Witch
Giant Snowball
Goblin Gang Flying Machine Witch Night Witch
Zap
Goblin Gang Flying Machine Witch Night Witch
Barbarian Barrel
Goblin Gang Witch Night Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Flying Machine Witch Night Witch
Royal Delivery
Goblin Gang Flying Machine Witch Night Witch
Fireball
Goblin Gang Flying Machine Witch Night Witch
Poison
Goblin Gang Flying Machine Witch Night Witch
Lightning
Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Fireball Flying Machine Night Witch Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Flying Machine Witch The Log Night Witch
Goblin Gang
Giant
Fireball
Zap Giant The Log
Flying Machine
Zap Giant
Giant
Zap Night Witch Goblin Gang Fireball Flying Machine Witch The Log
Witch
Zap Giant
The Log
Zap Fireball Giant
Night Witch
Giant Zap

Defense Synergies 2 10

Zap
Fireball Goblin Gang Flying Machine Witch The Log Night Witch
Goblin Gang
Zap Flying Machine The Log
Fireball
Zap The Log
Flying Machine
Zap Goblin Gang The Log
Giant
Witch
Zap The Log
The Log
Fireball Zap Goblin Gang Flying Machine Witch Night Witch
Night Witch
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine The Log
Zap Goblin Gang Flying Machine Witch The Log Night Witch
Goblin Gang Witch Night Witch
Witch Night Witch Goblin Gang
Fireball The Log
Goblin Gang Fireball The Log Zap Flying Machine Night Witch
Zap Goblin Gang Fireball Flying Machine Witch Night Witch
Zap Fireball Flying Machine The Log
Witch Goblin Gang Night Witch
Goblin Gang Night Witch
Goblin Gang Witch Zap Fireball Flying Machine The Log Night Witch
Zap Goblin Gang Fireball Flying Machine Witch Night Witch
Night Witch Zap Goblin Gang Fireball Flying Machine Witch The Log
Fireball Zap Goblin Gang Witch The Log Night Witch
Goblin Gang
Zap Goblin Gang Fireball The Log
Goblin Gang Fireball Witch Night Witch
Fireball Zap Goblin Gang Flying Machine Witch The Log Night Witch
Zap Witch The Log Fireball Flying Machine
Goblin Gang Fireball Flying Machine Witch The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Witch
Fireball Zap Goblin Gang Flying Machine The Log
Goblin Gang Zap Witch The Log
Goblin Gang Zap Fireball The Log Night Witch
Goblin Gang Witch Night Witch
Fireball Zap Goblin Gang Flying Machine Witch
Goblin Gang Fireball Flying Machine Witch Night Witch
Zap Fireball Flying Machine Witch The Log
Witch Goblin Gang
Flying Machine Witch
Zap Fireball The Log
Goblin Gang Fireball Witch Night Witch
Fireball Flying Machine Witch
Goblin Gang Witch Zap Fireball Flying Machine The Log Night Witch
Zap Fireball Flying Machine Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine The Log
Fireball Zap Flying Machine The Log
Fireball Flying Machine The Log
Fireball Flying Machine The Log
Fireball Zap The Log
Fireball Zap Flying Machine Witch
Flying Machine Witch The Log
Fireball The Log Zap Flying Machine
Fireball The Log Zap Flying Machine
Goblin Gang Fireball Night Witch
Zap Fireball Flying Machine The Log
Fireball Zap Flying Machine
Flying Machine Fireball The Log
Fireball Flying Machine
Zap Fireball Flying Machine The Log
Zap Fireball Flying Machine Witch The Log
Fireball Flying Machine The Log
Fireball
Night Witch
Zap Fireball Flying Machine The Log
Zap Fireball Flying Machine Witch The Log
Fireball The Log Night Witch
Fireball
The Log
Zap Fireball Flying Machine The Log
Zap The Log Fireball Witch
Witch
Fireball The Log Zap Flying Machine Witch
Fireball Zap Flying Machine Witch The Log
Fireball Zap The Log
Zap Fireball Flying Machine Witch Night Witch
Zap Fireball Flying Machine Witch
Fireball Night Witch
Zap Fireball The Log Night Witch
Zap Fireball
Fireball The Log
Zap Goblin Gang Fireball Flying Machine Witch Night Witch
Fireball Zap Flying Machine Witch
The Log Fireball
Fireball Goblin Gang Flying Machine
The Log Zap Fireball Flying Machine
Zap Fireball
Flying Machine
Zap Goblin Gang Fireball Flying Machine Witch The Log
Zap Fireball Flying Machine Witch
Zap Fireball Flying Machine Witch The Log

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