My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Giant Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Zap
Barbarian Barrel
Tesla Valkyrie Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Fireball
Tesla Wizard Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tesla Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Tesla Fireball Mini P.E.K.K.A

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Giant Electro Wizard
Mini P.E.K.K.A
Giant Valkyrie Wizard Rage Electro Wizard
Valkyrie
Mini P.E.K.K.A Giant Wizard Electro Wizard
Giant
Mini P.E.K.K.A Rage Fireball Valkyrie Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Giant Rage
Rage
Giant Mini P.E.K.K.A Wizard Electro Wizard
Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Giant Rage

Defense Synergies 1 13

Tesla
Fireball Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Fireball
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A
Electro Wizard Tesla Fireball Valkyrie Wizard
Valkyrie
Tesla Fireball Mini P.E.K.K.A Wizard Electro Wizard
Giant
Wizard
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Rage
Electro Wizard
Mini P.E.K.K.A Tesla Fireball Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie
Fireball Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Fireball Wizard
Tesla Fireball Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Electro Wizard Tesla Fireball Wizard
Tesla Fireball Wizard Electro Wizard
Tesla Mini P.E.K.K.A Fireball Valkyrie Wizard Electro Wizard
Fireball Valkyrie Wizard Tesla Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Tesla Fireball Mini P.E.K.K.A Electro Wizard
Tesla Wizard Fireball Mini P.E.K.K.A Valkyrie Electro Wizard
Tesla Fireball Valkyrie Wizard Electro Wizard
Valkyrie Wizard Tesla Fireball Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Valkyrie Wizard Tesla Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Tesla Fireball Electro Wizard
Fireball Electro Wizard Tesla Mini P.E.K.K.A Valkyrie Wizard
Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Tesla Fireball Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie
Fireball Wizard Tesla Electro Wizard
Mini P.E.K.K.A Tesla Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie
Electro Wizard Fireball Mini P.E.K.K.A Valkyrie
Tesla
Tesla Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Tesla Fireball Valkyrie Wizard
Wizard Tesla Fireball Valkyrie
Tesla Electro Wizard Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Tesla Fireball Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball Valkyrie
Fireball Wizard Valkyrie
Fireball Wizard
Wizard
Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A Electro Wizard
Fireball Valkyrie Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Electro Wizard
Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball
Fireball Wizard Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Fireball Wizard
Fireball
Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard

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