My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Fire Spirit Minions Cannon Musketeer Witch
Zap
Fire Spirit Minions Cannon Witch
Barbarian Barrel
Fire Spirit Cannon Musketeer Witch
The Log
Fire Spirit Cannon Musketeer Witch
Earthquake
Cannon Witch
Arrows
Fire Spirit Minions Witch
Royal Delivery
Fire Spirit Minions Musketeer Witch
Fireball
Minions Cannon Musketeer Witch
Poison
Minions Cannon Musketeer Witch
Lightning
Cannon Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Cannon Fireball Musketeer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Cannon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant
Zap
Fireball Giant Fire Spirit Minions Musketeer Witch
Minions
Giant Zap
Cannon
Fireball
Zap Giant
Musketeer
Giant Zap
Giant
Zap Minions Musketeer Fire Spirit Fireball Witch
Witch
Zap Giant

Defense Synergies 3 9

Fire Spirit
Zap
Zap
Cannon Fireball Fire Spirit Minions Musketeer Witch
Minions
Zap Cannon Musketeer
Cannon
Zap Musketeer Minions Fireball Witch
Fireball
Zap Cannon Musketeer
Musketeer
Cannon Zap Minions Fireball
Giant
Witch
Zap Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon Fireball Musketeer
Zap Minions Cannon Musketeer Witch
Cannon Witch Fire Spirit Minions Musketeer
Cannon Witch Minions Musketeer
Fireball
Fireball Fire Spirit Zap Minions Cannon Musketeer
Minions Musketeer Fire Spirit Zap Cannon Fireball Witch
Zap Cannon Fireball Musketeer
Cannon Witch Minions Musketeer
Fire Spirit Cannon Musketeer
Minions Witch Zap Cannon Fireball Musketeer
Minions Musketeer Zap Fireball Witch
Cannon Fire Spirit Zap Minions Fireball Musketeer Witch
Fire Spirit Fireball Zap Minions Cannon Witch
Cannon
Zap Cannon Fireball
Minions Cannon Fireball Musketeer Witch
Fire Spirit Cannon Fireball Zap Minions Musketeer Witch
Zap Witch Fire Spirit Minions Cannon Fireball Musketeer
Cannon Musketeer
Fire Spirit Minions Cannon Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Witch
Fireball Zap Musketeer
Zap Minions Musketeer Witch
Zap Fireball Musketeer
Cannon Musketeer Witch
Fire Spirit Fireball Zap Minions Musketeer Witch
Minions Fireball Musketeer Witch
Zap Minions Fireball Witch
Witch Cannon Musketeer
Minions Musketeer Witch
Zap Fireball
Cannon Fireball Witch
Cannon Fireball Musketeer Witch
Witch Zap Minions Fireball Musketeer
Minions Zap Cannon Fireball Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Fire Spirit Zap
Fireball Fire Spirit Zap Minions Musketeer Witch
Fire Spirit Musketeer Witch
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Minions Fireball Musketeer
Zap Fireball Musketeer
Fireball Fire Spirit Zap Musketeer
Fire Spirit Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Witch
Fireball Musketeer
Fireball
Minions
Fire Spirit Zap Fireball Musketeer
Fire Spirit Zap Fireball Witch
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fire Spirit Fireball Witch
Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer
Fire Spirit Zap Fireball Musketeer Witch
Zap Minions Fireball Musketeer Witch
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Fire Spirit Minions Fireball Musketeer Witch
Fireball Fire Spirit Zap Musketeer Witch
Fireball
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Minions Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch

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