My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Flying Machine Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant
Giant Snowball
Bats Flying Machine Witch
Zap
Bats Flying Machine Witch
Barbarian Barrel
Valkyrie Witch
The Log
Witch
Earthquake
Witch
Arrows
Bats Flying Machine Witch
Royal Delivery
Bats Valkyrie Flying Machine Witch
Fireball
Flying Machine Witch
Poison
Bats Flying Machine Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Fireball Valkyrie Flying Machine Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap The Log Fireball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Zap Flying Machine
Zap
Fireball Giant Bats Valkyrie Flying Machine Witch The Log
Fireball
Zap Giant The Log
Valkyrie
Bats Zap Flying Machine Giant Witch
Flying Machine
Bats Zap Valkyrie Giant
Giant
Bats Zap Fireball Valkyrie Flying Machine Witch The Log
Witch
Zap Valkyrie Giant
The Log
Zap Fireball Giant

Defense Synergies 2 13

Bats
Zap Valkyrie The Log
Zap
Fireball Bats Valkyrie Flying Machine Witch The Log
Fireball
Zap The Log Valkyrie
Valkyrie
Bats Zap Fireball Flying Machine Witch The Log
Flying Machine
Zap Valkyrie The Log
Giant
Witch
Zap Valkyrie The Log
The Log
Fireball Bats Zap Valkyrie Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Flying Machine The Log
Bats Zap Valkyrie Flying Machine Witch The Log
Witch Bats Valkyrie
Witch Bats Valkyrie
Fireball Valkyrie The Log
Fireball The Log Bats Zap Valkyrie Flying Machine
Bats Zap Fireball Flying Machine Witch
Zap Fireball Valkyrie Flying Machine The Log
Witch
Valkyrie
Bats Valkyrie Witch Zap Fireball Flying Machine The Log
Bats Zap Fireball Flying Machine Witch
Bats Zap Fireball Valkyrie Flying Machine Witch The Log
Fireball Valkyrie Bats Zap Witch The Log
Zap Fireball The Log
Bats Fireball Valkyrie Witch
Fireball Bats Zap Valkyrie Flying Machine Witch The Log
Zap Valkyrie Witch The Log Bats Fireball Flying Machine
Valkyrie Bats Fireball Flying Machine Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Witch
Fireball Zap Valkyrie Flying Machine The Log
Bats Zap Valkyrie Witch The Log
Valkyrie Bats Zap Fireball The Log
Valkyrie Witch
Fireball Bats Zap Flying Machine Witch
Bats Fireball Valkyrie Flying Machine Witch
Valkyrie
Zap Bats Fireball Valkyrie Flying Machine Witch The Log
Witch
Bats Valkyrie Flying Machine Witch
Zap Fireball Valkyrie The Log
Fireball Valkyrie Witch
Fireball Valkyrie Flying Machine Witch
Witch Bats Zap Fireball Valkyrie Flying Machine The Log
Bats Valkyrie Zap Fireball Flying Machine Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Flying Machine The Log
Fireball Zap Flying Machine The Log
Fireball Flying Machine The Log
Fireball Valkyrie Flying Machine The Log
Fireball Zap Valkyrie The Log
Fireball Bats Zap Flying Machine Witch
Flying Machine Witch The Log
Fireball The Log Zap Flying Machine
Fireball The Log Zap Flying Machine
Bats Fireball
Zap Fireball Valkyrie Flying Machine The Log
Fireball Zap Flying Machine
Flying Machine Fireball The Log
Fireball Flying Machine
Zap Fireball Flying Machine The Log
Zap Fireball Flying Machine Witch The Log
Fireball Flying Machine The Log
Fireball
Bats
Zap Fireball Flying Machine The Log
Zap Fireball Valkyrie Flying Machine Witch The Log
Fireball The Log
Fireball
The Log
Zap Fireball Flying Machine The Log
Zap The Log Fireball Valkyrie Witch
Witch
Fireball The Log Zap Flying Machine Witch
Fireball Zap Flying Machine Witch The Log
Fireball Zap The Log
Bats Zap Fireball Flying Machine Witch
Zap Bats Fireball Flying Machine Witch
Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Bats Fireball Flying Machine Witch
Fireball Zap Flying Machine Witch
The Log Fireball
Fireball Valkyrie Flying Machine
The Log Zap Fireball Flying Machine
Zap Fireball
Flying Machine
Zap Bats Fireball Flying Machine Witch The Log
Bats Zap Fireball Flying Machine Witch
Zap Fireball Flying Machine Witch The Log

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