My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Flying Machine Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant Valkyrie Flying Machine Giant Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Giant
Giant Snowball
Fire Spirit Goblin Gang Flying Machine
Zap
Fire Spirit Goblin Gang Royal Giant Flying Machine
Barbarian Barrel
Fire Spirit Goblin Gang Valkyrie
The Log
Fire Spirit Goblin Gang Royal Giant
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Flying Machine
Royal Delivery
Fire Spirit Goblin Gang Valkyrie Flying Machine
Fireball
Goblin Gang Flying Machine
Poison
Goblin Gang Flying Machine
Lightning
Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Barbarian Barrel Goblin Gang Valkyrie Flying Machine Giant Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap Barbarian Barrel Goblin Gang

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Zap Giant
Zap
Giant Fire Spirit Royal Giant Valkyrie Flying Machine Barbarian Barrel
Goblin Gang
Royal Giant Valkyrie Giant
Royal Giant
Fire Spirit Barbarian Barrel Zap Goblin Gang Flying Machine
Valkyrie
Fire Spirit Zap Goblin Gang Flying Machine Giant
Flying Machine
Zap Royal Giant Valkyrie Giant Barbarian Barrel
Giant
Zap Barbarian Barrel Fire Spirit Goblin Gang Valkyrie Flying Machine
Barbarian Barrel
Royal Giant Giant Zap Flying Machine

Defense Synergies 0 11

Fire Spirit
Zap Valkyrie
Zap
Fire Spirit Goblin Gang Valkyrie Flying Machine Barbarian Barrel
Goblin Gang
Zap Valkyrie Flying Machine Barbarian Barrel
Royal Giant
Valkyrie
Fire Spirit Zap Goblin Gang Flying Machine
Flying Machine
Zap Goblin Gang Valkyrie Barbarian Barrel
Giant
Barbarian Barrel
Zap Goblin Gang Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Flying Machine Barbarian Barrel
Zap Goblin Gang Valkyrie Flying Machine
Goblin Gang Fire Spirit Valkyrie
Goblin Gang Valkyrie
Valkyrie Barbarian Barrel
Goblin Gang Barbarian Barrel Fire Spirit Zap Valkyrie Flying Machine
Fire Spirit Zap Goblin Gang Flying Machine
Zap Valkyrie Flying Machine Barbarian Barrel
Goblin Gang
Goblin Gang Fire Spirit Valkyrie Barbarian Barrel
Goblin Gang Valkyrie Zap Flying Machine Barbarian Barrel
Zap Goblin Gang Flying Machine
Fire Spirit Zap Goblin Gang Valkyrie Flying Machine
Fire Spirit Valkyrie Zap Goblin Gang Barbarian Barrel
Goblin Gang
Zap Goblin Gang
Goblin Gang Valkyrie
Fire Spirit Zap Goblin Gang Valkyrie Flying Machine Barbarian Barrel
Zap Valkyrie Barbarian Barrel Fire Spirit Flying Machine
Goblin Gang Valkyrie Fire Spirit Flying Machine Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Barbarian Barrel
Zap Goblin Gang Valkyrie Flying Machine Barbarian Barrel
Goblin Gang Zap Valkyrie
Goblin Gang Valkyrie Zap Barbarian Barrel
Goblin Gang Valkyrie
Fire Spirit Zap Goblin Gang Flying Machine
Goblin Gang Valkyrie Flying Machine
Valkyrie
Zap Valkyrie Flying Machine Barbarian Barrel
Goblin Gang
Valkyrie Flying Machine
Zap Valkyrie
Goblin Gang Valkyrie
Valkyrie Flying Machine
Goblin Gang Zap Valkyrie Flying Machine Barbarian Barrel
Valkyrie Zap Flying Machine Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine Barbarian Barrel
Zap Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel
Valkyrie Flying Machine Barbarian Barrel
Fire Spirit Zap Valkyrie Barbarian Barrel
Fire Spirit Zap Flying Machine
Fire Spirit Flying Machine
Fire Spirit Zap Flying Machine Barbarian Barrel
Zap Flying Machine
Fire Spirit Goblin Gang
Zap Valkyrie Flying Machine Barbarian Barrel
Fire Spirit Zap Flying Machine
Flying Machine Fire Spirit Barbarian Barrel
Flying Machine Barbarian Barrel
Zap Flying Machine Barbarian Barrel
Zap Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel
Barbarian Barrel
Fire Spirit Zap Flying Machine Barbarian Barrel
Fire Spirit Zap Valkyrie Flying Machine Barbarian Barrel
Zap Flying Machine Barbarian Barrel
Zap Fire Spirit Valkyrie Barbarian Barrel
Zap Flying Machine Barbarian Barrel
Zap Flying Machine
Zap Barbarian Barrel
Fire Spirit Zap Flying Machine
Zap Flying Machine
Zap
Zap
Zap Fire Spirit Goblin Gang Flying Machine Barbarian Barrel
Fire Spirit Zap Flying Machine
Barbarian Barrel
Goblin Gang Valkyrie Flying Machine
Zap Flying Machine
Zap
Flying Machine
Zap Goblin Gang Flying Machine
Zap Flying Machine
Zap Flying Machine Barbarian Barrel

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