My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Graveyard
Giant Snowball
Skeletons Musketeer Graveyard
Zap
Skeletons Graveyard
Barbarian Barrel
Skeletons Musketeer Graveyard
The Log
Skeletons Mini P.E.K.K.A Musketeer Graveyard
Earthquake
Skeletons Graveyard
Arrows
Skeletons Graveyard
Royal Delivery
Skeletons Mini P.E.K.K.A Musketeer Graveyard
Fireball
Musketeer
Poison
Musketeer Graveyard
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Mini P.E.K.K.A Musketeer Giant Graveyard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Arrows Mini P.E.K.K.A

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Giant Graveyard Mini P.E.K.K.A Lightning
Mini P.E.K.K.A
Giant Arrows Musketeer Lightning The Log Graveyard
Musketeer
Giant Mini P.E.K.K.A The Log Graveyard
Giant
Arrows Mini P.E.K.K.A Musketeer Lightning Graveyard The Log
Lightning
Giant Arrows Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Musketeer Giant Graveyard
Graveyard
Arrows Giant Mini P.E.K.K.A Musketeer The Log

Defense Synergies 3 6

Skeletons
Musketeer Mini P.E.K.K.A The Log
Arrows
Mini P.E.K.K.A Lightning
Mini P.E.K.K.A
The Log Skeletons Arrows Musketeer
Musketeer
Skeletons The Log Mini P.E.K.K.A
Giant
Lightning
Arrows The Log
The Log
Mini P.E.K.K.A Musketeer Skeletons Lightning
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer The Log
Mini P.E.K.K.A Skeletons Musketeer The Log
Mini P.E.K.K.A Skeletons Musketeer Lightning
Mini P.E.K.K.A Skeletons Musketeer
Lightning Arrows Mini P.E.K.K.A The Log
Arrows The Log Skeletons Musketeer
Musketeer Lightning Arrows
Lightning Arrows Musketeer The Log
Mini P.E.K.K.A Skeletons Musketeer
Skeletons Mini P.E.K.K.A Musketeer
Skeletons Arrows Musketeer The Log
Arrows Musketeer
Mini P.E.K.K.A Skeletons Musketeer Lightning The Log
Arrows Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning The Log
Skeletons Arrows Mini P.E.K.K.A Musketeer
Arrows Musketeer The Log
Arrows The Log Musketeer
Mini P.E.K.K.A Musketeer
Arrows Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons
Arrows Mini P.E.K.K.A Musketeer Lightning The Log
Skeletons Mini P.E.K.K.A Musketeer Lightning The Log
Mini P.E.K.K.A Lightning Musketeer The Log
Skeletons Mini P.E.K.K.A Musketeer
Arrows Skeletons Musketeer
Mini P.E.K.K.A Skeletons Musketeer Lightning
Mini P.E.K.K.A
Lightning Skeletons Mini P.E.K.K.A The Log
Skeletons Musketeer
Mini P.E.K.K.A Musketeer
Lightning Arrows The Log
Mini P.E.K.K.A Lightning Skeletons
Musketeer
Skeletons Mini P.E.K.K.A Musketeer Lightning The Log
Arrows Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Musketeer The Log
Arrows Musketeer The Log
Lightning Arrows The Log
Lightning Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows The Log Lightning
Arrows The Log Lightning
Lightning Mini P.E.K.K.A Musketeer
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer
Lightning Musketeer The Log
Lightning Arrows Musketeer
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer The Log
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mini P.E.K.K.A Musketeer The Log
Lightning Arrows The Log
Lightning Musketeer The Log
Lightning Arrows
Musketeer Lightning The Log
Lightning Arrows Musketeer The Log
Arrows The Log
Arrows The Log Musketeer Lightning
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer The Log
Lightning Arrows Musketeer
Lightning Musketeer
Lightning Mini P.E.K.K.A
Lightning Arrows Musketeer The Log
Lightning Arrows
Arrows Lightning The Log
Lightning Musketeer
Lightning Arrows Musketeer
Arrows The Log
Lightning Mini P.E.K.K.A Musketeer
Arrows The Log Musketeer Lightning
Lightning Arrows
Musketeer
Musketeer Lightning The Log
Musketeer Lightning
Lightning Musketeer The Log

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