My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Giant Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Musketeer
Zap
Barbarian Barrel
Ice Spirit Musketeer
The Log
Ice Spirit Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mini P.E.K.K.A Musketeer Bowler
Fireball
Musketeer Bowler
Poison
Musketeer
Lightning
Mini P.E.K.K.A Musketeer Bowler
Rocket
Musketeer Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mini P.E.K.K.A Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Arrows Mini P.E.K.K.A Musketeer Giant Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Zap Arrows Mini P.E.K.K.A

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Mini P.E.K.K.A Musketeer Giant Bowler
Zap
Ice Spirit Arrows Giant Mini P.E.K.K.A Musketeer Bowler
Arrows
Zap Giant Mini P.E.K.K.A Bowler Lightning
Mini P.E.K.K.A
Giant Ice Spirit Zap Arrows Musketeer Bowler Lightning
Musketeer
Giant Ice Spirit Zap Mini P.E.K.K.A Bowler
Giant
Zap Arrows Mini P.E.K.K.A Musketeer Lightning Ice Spirit Bowler
Bowler
Ice Spirit Zap Arrows Mini P.E.K.K.A Musketeer Giant Lightning
Lightning
Giant Arrows Mini P.E.K.K.A Bowler

Defense Synergies 4 10

Ice Spirit
Zap Mini P.E.K.K.A Musketeer Bowler
Zap
Ice Spirit Mini P.E.K.K.A Arrows Musketeer Bowler
Arrows
Zap Mini P.E.K.K.A Bowler Lightning
Mini P.E.K.K.A
Ice Spirit Zap Arrows Musketeer Bowler
Musketeer
Ice Spirit Zap Mini P.E.K.K.A Bowler
Giant
Bowler
Ice Spirit Zap Arrows Mini P.E.K.K.A Musketeer
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Zap Musketeer
Mini P.E.K.K.A Ice Spirit Zap Musketeer
Mini P.E.K.K.A Bowler Musketeer Lightning
Mini P.E.K.K.A Musketeer Bowler
Lightning Arrows Mini P.E.K.K.A Bowler
Arrows Bowler Zap Musketeer
Musketeer Lightning Ice Spirit Zap Arrows
Bowler Lightning Zap Arrows Musketeer
Mini P.E.K.K.A Musketeer
Ice Spirit Mini P.E.K.K.A Musketeer Bowler
Zap Arrows Musketeer Bowler
Arrows Musketeer Zap
Mini P.E.K.K.A Bowler Ice Spirit Zap Musketeer Lightning
Bowler Ice Spirit Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Mini P.E.K.K.A Bowler Lightning
Arrows Mini P.E.K.K.A Musketeer Bowler
Ice Spirit Arrows Zap Musketeer Bowler
Zap Arrows Ice Spirit Musketeer Bowler
Mini P.E.K.K.A Musketeer
Bowler Arrows Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bowler
Zap Arrows Mini P.E.K.K.A Musketeer Bowler Lightning
Ice Spirit Zap Mini P.E.K.K.A Musketeer Bowler Lightning
Mini P.E.K.K.A Bowler Lightning Zap Musketeer
Mini P.E.K.K.A Musketeer Bowler
Arrows Ice Spirit Zap Musketeer
Mini P.E.K.K.A Musketeer Bowler Lightning
Mini P.E.K.K.A
Zap Lightning Ice Spirit Mini P.E.K.K.A
Musketeer
Mini P.E.K.K.A Musketeer Bowler
Lightning Zap Arrows Bowler
Mini P.E.K.K.A Bowler Lightning
Musketeer Bowler
Ice Spirit Zap Mini P.E.K.K.A Musketeer Bowler Lightning
Arrows Bowler Zap Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Musketeer
Arrows Zap Musketeer Bowler
Lightning Arrows
Lightning Arrows Musketeer
Zap Arrows Bowler
Arrows Ice Spirit Zap Musketeer
Arrows Musketeer Bowler
Arrows Ice Spirit Zap Bowler Lightning
Arrows Zap Lightning
Lightning Mini P.E.K.K.A Musketeer Bowler
Lightning Zap Arrows Musketeer Bowler
Lightning Zap Arrows Musketeer
Lightning Musketeer Bowler
Lightning Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer Bowler
Lightning Arrows Musketeer Bowler
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A Musketeer Bowler
Lightning Zap Arrows Bowler
Lightning Musketeer Bowler
Lightning Arrows
Musketeer Bowler Lightning
Lightning Zap Arrows Musketeer
Zap Arrows Ice Spirit Bowler
Arrows Zap Musketeer Bowler Lightning
Lightning Zap Arrows Musketeer Bowler
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer
Zap Lightning Ice Spirit Musketeer
Lightning Mini P.E.K.K.A Bowler
Lightning Zap Arrows Musketeer
Zap Lightning Ice Spirit Arrows
Arrows Bowler Lightning
Zap Lightning Ice Spirit Musketeer
Lightning Zap Arrows Musketeer
Arrows
Lightning Mini P.E.K.K.A Musketeer Bowler
Arrows Zap Musketeer Bowler Lightning
Lightning Zap Arrows
Musketeer
Zap Ice Spirit Musketeer Bowler Lightning
Zap Musketeer Lightning
Lightning Zap Musketeer Bowler

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