My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Baby Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elite Barbarians Giant Night Witch
Giant Snowball
Archers Minions Baby Dragon Night Witch
Zap
Archers Minions Night Witch
Barbarian Barrel
Archers Elite Barbarians Night Witch
The Log
Archers Elite Barbarians Mini P.E.K.K.A
Earthquake
Archers
Arrows
Archers Minions Night Witch
Royal Delivery
Archers Minions Elite Barbarians Mini P.E.K.K.A Baby Dragon Night Witch
Fireball
Archers Minions Elite Barbarians Baby Dragon Night Witch
Poison
Archers Minions Night Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Baby Dragon Night Witch
Rocket
Elite Barbarians Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Baby Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Minions Mini P.E.K.K.A Baby Dragon Night Witch Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Arrows Minions Mini P.E.K.K.A

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Elite Barbarians Mini P.E.K.K.A Giant Baby Dragon
Arrows
Elite Barbarians Giant Archers Mini P.E.K.K.A Night Witch
Minions
Giant Elite Barbarians Mini P.E.K.K.A Baby Dragon
Elite Barbarians
Arrows Archers Minions
Mini P.E.K.K.A
Giant Archers Arrows Minions Baby Dragon
Giant
Arrows Minions Mini P.E.K.K.A Night Witch Archers Baby Dragon
Baby Dragon
Archers Minions Mini P.E.K.K.A Giant
Night Witch
Giant Arrows

Defense Synergies 0 7

Archers
Minions Mini P.E.K.K.A Baby Dragon
Arrows
Mini P.E.K.K.A
Minions
Archers Baby Dragon
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Archers Arrows Elite Barbarians Baby Dragon
Giant
Baby Dragon
Archers Minions Mini P.E.K.K.A
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Baby Dragon
Elite Barbarians Mini P.E.K.K.A Minions Night Witch
Mini P.E.K.K.A Archers Minions Elite Barbarians Night Witch
Elite Barbarians Mini P.E.K.K.A Night Witch Minions
Arrows Elite Barbarians Mini P.E.K.K.A
Arrows Archers Minions Baby Dragon Night Witch
Minions Archers Arrows Baby Dragon Night Witch
Arrows Baby Dragon
Mini P.E.K.K.A Minions Elite Barbarians Night Witch
Elite Barbarians Archers Mini P.E.K.K.A Night Witch
Archers Minions Arrows Baby Dragon Night Witch
Arrows Minions Archers Baby Dragon Night Witch
Mini P.E.K.K.A Night Witch Minions Elite Barbarians
Arrows Minions Mini P.E.K.K.A Baby Dragon Night Witch
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Arrows Minions Elite Barbarians Mini P.E.K.K.A Night Witch
Arrows Archers Minions Elite Barbarians Baby Dragon Night Witch
Arrows Baby Dragon Archers Minions
Mini P.E.K.K.A Elite Barbarians
Archers Arrows Minions Elite Barbarians Mini P.E.K.K.A Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Elite Barbarians
Archers Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon
Minions Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Elite Barbarians Night Witch
Elite Barbarians Mini P.E.K.K.A Night Witch
Arrows Archers Minions Baby Dragon
Mini P.E.K.K.A Archers Minions Elite Barbarians Night Witch
Mini P.E.K.K.A Elite Barbarians
Minions Elite Barbarians Mini P.E.K.K.A Baby Dragon
Minions Elite Barbarians Mini P.E.K.K.A
Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Night Witch
Archers Baby Dragon
Elite Barbarians Archers Minions Mini P.E.K.K.A Baby Dragon Night Witch
Arrows Minions Archers Elite Barbarians Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Minions Baby Dragon
Archers Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Minions Elite Barbarians Mini P.E.K.K.A Night Witch
Arrows
Archers Arrows Baby Dragon
Elite Barbarians Baby Dragon
Arrows Minions Baby Dragon
Arrows Elite Barbarians Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Minions Mini P.E.K.K.A Night Witch
Archers Arrows Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon
Minions Baby Dragon Night Witch
Arrows
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Elite Barbarians Archers Arrows Baby Dragon Night Witch
Minions
Elite Barbarians Mini P.E.K.K.A Night Witch
Arrows Night Witch
Arrows
Arrows
Archers Minions Night Witch
Archers Arrows Baby Dragon
Arrows
Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon
Arrows
Elite Barbarians
Minions Elite Barbarians Baby Dragon
Baby Dragon

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