My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant Miner
Giant Snowball
Archers Minions Furnace Miner
Zap
Archers Minions Furnace
Barbarian Barrel
Archers Furnace
The Log
Archers Mini P.E.K.K.A Furnace
Earthquake
Archers Furnace
Arrows
Archers Minions Furnace
Royal Delivery
Archers Minions Mini P.E.K.K.A Miner
Fireball
Archers Minions Furnace
Poison
Archers Minions Furnace
Lightning
Mini P.E.K.K.A Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Miner Mini P.E.K.K.A Furnace Poison Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Miner

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Miner Archers Minions Mini P.E.K.K.A Furnace Poison
Archers
Zap Mini P.E.K.K.A Giant Miner
Minions
Giant Miner Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Zap Archers Minions Furnace
Furnace
Miner Zap Mini P.E.K.K.A Giant
Giant
Zap Minions Mini P.E.K.K.A Poison Miner Archers Furnace
Poison
Giant Miner Zap
Miner
Zap Minions Furnace Giant Poison Archers

Defense Synergies 1 9

Zap
Mini P.E.K.K.A Archers Minions Furnace Poison Miner
Archers
Zap Minions Mini P.E.K.K.A Furnace
Minions
Zap Archers
Mini P.E.K.K.A
Zap Archers Furnace
Furnace
Zap Archers Mini P.E.K.K.A
Giant
Poison
Zap
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Mini P.E.K.K.A Zap Minions Furnace
Mini P.E.K.K.A Furnace Archers Minions
Mini P.E.K.K.A Minions Furnace
Mini P.E.K.K.A Poison
Zap Archers Minions Furnace
Minions Furnace Zap Archers Poison
Zap Poison
Mini P.E.K.K.A Minions Furnace
Archers Mini P.E.K.K.A Miner
Archers Minions Poison Zap Furnace
Minions Zap Archers Furnace Poison
Mini P.E.K.K.A Furnace Zap Minions
Zap Minions Mini P.E.K.K.A Furnace Poison
Mini P.E.K.K.A Furnace
Zap Mini P.E.K.K.A Furnace
Minions Mini P.E.K.K.A Furnace Poison
Zap Archers Minions Furnace
Zap Furnace Poison Archers Minions
Mini P.E.K.K.A
Archers Minions Mini P.E.K.K.A Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Furnace
Poison Zap Archers Mini P.E.K.K.A Miner
Zap Minions Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Furnace Poison Zap Archers Minions
Mini P.E.K.K.A Archers Minions Furnace
Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A Poison
Minions Mini P.E.K.K.A
Zap Poison
Mini P.E.K.K.A
Archers Furnace
Zap Archers Minions Mini P.E.K.K.A Furnace Poison
Minions Poison Zap Archers Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Miner
Poison Miner
Poison
Poison Zap Furnace
Poison Zap Minions Furnace
Archers Furnace Poison
Poison Zap
Poison Miner Zap
Minions Mini P.E.K.K.A Poison
Poison Miner Zap
Poison Zap Archers
Poison Miner
Minions Poison
Zap Furnace Poison
Zap Furnace Poison
Furnace Poison
Poison
Minions Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Poison
Zap Poison Miner
Minions Poison
Poison
Zap Poison
Zap Poison Furnace
Poison Miner Zap
Zap Poison Miner
Poison Miner Zap
Poison Zap Archers Furnace
Zap Minions Poison
Mini P.E.K.K.A
Poison Zap Miner
Zap Poison
Poison
Zap Archers Minions
Poison Zap Archers
Poison Miner Mini P.E.K.K.A
Zap Poison
Zap Poison
Zap Minions Poison
Zap Poison
Poison Zap Miner

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