My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Three Musketeers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Giant Three Musketeers Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant Three Musketeers
Giant Snowball
Skeletons Barbarians Three Musketeers Princess
Zap
Skeletons Three Musketeers Princess
Barbarian Barrel
Skeletons Tesla Barbarians Three Musketeers Princess
The Log
Skeletons Barbarians Three Musketeers Princess
Earthquake
Skeletons Tesla Barbarians
Arrows
Skeletons Princess
Royal Delivery
Skeletons Barbarians Three Musketeers Princess
Fireball
Tesla Barbarians Three Musketeers Princess
Poison
Barbarians Three Musketeers Princess
Lightning
Tesla Three Musketeers
Rocket
Barbarians Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Princess Tesla Barbarians Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Princess

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Barbarians
Giant
Rage Three Musketeers The Log Princess
Three Musketeers
Giant Rage The Log
Rage
Giant Three Musketeers
The Log
Giant Three Musketeers Princess
Princess
Giant The Log

Defense Synergies 2 5

Skeletons
Tesla The Log Princess
Tesla
Skeletons The Log Princess
Barbarians
Giant
Three Musketeers
The Log
Rage
The Log
Tesla Skeletons Three Musketeers Princess
Princess
Skeletons Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Barbarians Skeletons Tesla Three Musketeers The Log
Tesla Barbarians Three Musketeers Skeletons
Tesla Barbarians Three Musketeers Skeletons
Barbarians The Log Princess
The Log Skeletons Tesla
Tesla Three Musketeers Princess
Tesla Barbarians The Log
Tesla Barbarians Three Musketeers Skeletons Princess
Skeletons Tesla Barbarians
Barbarians Skeletons Tesla The Log Princess
Tesla Three Musketeers Princess
Tesla Barbarians Skeletons Three Musketeers The Log
Three Musketeers Tesla Barbarians The Log Princess
Barbarians Tesla Three Musketeers
Barbarians Tesla Three Musketeers The Log
Tesla Barbarians Three Musketeers Skeletons
Tesla Barbarians Three Musketeers The Log
The Log Tesla Barbarians Princess
Barbarians Tesla Three Musketeers
Tesla Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Tesla
Tesla The Log
Barbarians Skeletons The Log
Tesla Barbarians The Log
Barbarians Skeletons Tesla Three Musketeers
Skeletons Tesla Three Musketeers Princess
Skeletons Tesla Barbarians
Tesla Barbarians
Skeletons Barbarians The Log
Skeletons Tesla Barbarians Three Musketeers
Tesla Barbarians
Barbarians The Log
Barbarians Skeletons Tesla Three Musketeers
Tesla Barbarians Three Musketeers Princess
Tesla Barbarians Skeletons Three Musketeers The Log
Tesla Barbarians The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
Barbarians The Log
The Log
Princess
The Log Princess
The Log Princess
The Log
Three Musketeers
The Log Princess
Princess
Three Musketeers The Log Princess
Princess
Princess The Log
Three Musketeers The Log Princess
Three Musketeers The Log Princess
Three Musketeers
Three Musketeers The Log Princess
The Log Princess
The Log
Princess
The Log
Barbarians The Log
The Log Princess
The Log Princess
The Log Princess
The Log
Princess
The Log
Princess
The Log Princess
Barbarians Princess
Three Musketeers Princess
The Log
Three Musketeers Princess
The Log Princess
Three Musketeers
The Log Princess
Princess
The Log Princess

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