My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Royal Ghost Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Lava Hound
Giant Snowball
Fire Spirit Goblins Archers Lava Hound
Zap
Fire Spirit Goblins Archers Lava Hound
Barbarian Barrel
Fire Spirit Goblins Archers Tesla Royal Ghost Electro Wizard
The Log
Fire Spirit Goblins Archers
Earthquake
Archers Tesla
Arrows
Fire Spirit Goblins Archers Lava Hound
Royal Delivery
Fire Spirit Goblins Archers Royal Ghost Electro Wizard Lava Hound
Fireball
Archers Tesla Electro Wizard Lava Hound
Poison
Archers Electro Wizard Lava Hound
Lightning
Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Archers Royal Ghost Tesla Electro Wizard Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblins Archers Royal Ghost

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblins
Archers
Archers
Goblins Royal Ghost Lava Hound
Tesla
Lightning
Lava Hound
Royal Ghost
Archers Electro Wizard
Electro Wizard
Royal Ghost
Lava Hound
Lightning Archers

Defense Synergies 0 8

Fire Spirit
Electro Wizard
Goblins
Archers Tesla Electro Wizard
Archers
Goblins Tesla Electro Wizard
Tesla
Goblins Archers Electro Wizard
Lightning
Royal Ghost
Electro Wizard
Electro Wizard
Fire Spirit Goblins Archers Tesla Royal Ghost
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Electro Wizard
Goblins Tesla Electro Wizard
Tesla Fire Spirit Goblins Archers Lightning Electro Wizard
Tesla Goblins Electro Wizard
Lightning
Fire Spirit Goblins Archers Tesla Royal Ghost Electro Wizard
Tesla Lightning Electro Wizard Fire Spirit Archers
Lightning Tesla Electro Wizard
Tesla Goblins
Fire Spirit Goblins Archers Tesla Royal Ghost Electro Wizard
Goblins Archers Electro Wizard Tesla Royal Ghost
Tesla Archers Electro Wizard
Tesla Fire Spirit Lightning Electro Wizard
Fire Spirit Goblins Tesla Royal Ghost Electro Wizard
Tesla Electro Wizard
Tesla Lightning Electro Wizard
Tesla Goblins Electro Wizard
Fire Spirit Tesla Goblins Archers Royal Ghost Electro Wizard
Fire Spirit Archers Tesla Royal Ghost Electro Wizard
Tesla Electro Wizard
Royal Ghost Fire Spirit Goblins Archers Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers Tesla Royal Ghost Electro Wizard
Electro Wizard Archers Tesla Lightning Royal Ghost
Goblins Lightning Electro Wizard
Lightning Tesla Electro Wizard
Tesla
Fire Spirit Archers Tesla Electro Wizard
Goblins Archers Tesla Lightning Electro Wizard
Tesla
Lightning Electro Wizard Goblins
Tesla
Tesla
Lightning Electro Wizard
Lightning Tesla
Archers Tesla
Tesla Electro Wizard Goblins Archers Lightning
Archers Tesla Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Royal Ghost Electro Wizard
Lightning
Lightning
Fire Spirit
Fire Spirit
Fire Spirit Archers
Fire Spirit Lightning
Lightning
Lightning Fire Spirit Goblins Electro Wizard
Lightning Electro Wizard
Lightning Fire Spirit Archers
Lightning Fire Spirit
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Fire Spirit Archers Electro Wizard
Lightning Fire Spirit
Lightning
Lightning
Lightning
Lightning
Fire Spirit
Lightning Royal Ghost Electro Wizard
Lightning
Lightning
Lightning Fire Spirit Archers Electro Wizard
Lightning Electro Wizard
Lightning
Lightning
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Fire Spirit Archers
Lightning Fire Spirit Archers Electro Wizard
Lightning Electro Wizard
Lightning
Lightning
Lightning Electro Wizard
Lightning Electro Wizard
Lightning Royal Ghost Electro Wizard

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