My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Zappies Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Zappies Royal Ghost Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Battle Ram Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon
Giant Snowball
Battle Ram Zappies Inferno Dragon Lumberjack
Zap
Battle Ram Zappies Inferno Dragon
Barbarian Barrel
Battle Ram Zappies Royal Ghost Lumberjack
The Log
Battle Ram Zappies Lumberjack
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Battle Ram Zappies Royal Ghost Inferno Dragon Lumberjack
Fireball
Battle Ram Zappies Inferno Dragon Lumberjack
Poison
Zappies
Lightning
Ice Golem Battle Ram Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Battle Ram Poison Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Royal Ghost Battle Ram Zappies Poison Inferno Dragon Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Royal Ghost Battle Ram

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Battle Ram Lumberjack Zappies
Battle Ram
Ice Golem Poison The Log Zappies Royal Ghost Lumberjack
Zappies
Ice Golem Battle Ram Royal Ghost Lumberjack
Poison
Battle Ram The Log Royal Ghost
The Log
Battle Ram Poison Lumberjack
Royal Ghost
Battle Ram Zappies Poison Lumberjack
Inferno Dragon
Lumberjack
Ice Golem Battle Ram Zappies The Log Royal Ghost

Defense Synergies 0 12

Ice Golem
Zappies Poison The Log Royal Ghost Inferno Dragon Lumberjack
Battle Ram
Zappies
Ice Golem The Log Lumberjack
Poison
Ice Golem The Log
The Log
Ice Golem Zappies Poison Royal Ghost Inferno Dragon Lumberjack
Royal Ghost
Ice Golem The Log
Inferno Dragon
Ice Golem The Log
Lumberjack
Ice Golem Zappies The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Zappies The Log
Inferno Dragon Lumberjack Zappies The Log
Lumberjack Zappies Inferno Dragon
Inferno Dragon Lumberjack Zappies
Poison The Log Lumberjack
The Log Zappies Royal Ghost Lumberjack
Inferno Dragon Zappies Poison
Ice Golem Poison The Log
Zappies Inferno Dragon Lumberjack
Ice Golem Zappies Royal Ghost Lumberjack
Poison Ice Golem Zappies The Log Royal Ghost Lumberjack
Inferno Dragon Zappies Poison
Lumberjack Zappies The Log
Zappies Poison The Log Royal Ghost Lumberjack
Inferno Dragon Zappies Lumberjack
Zappies The Log Inferno Dragon Lumberjack
Zappies Poison Lumberjack
Zappies The Log Royal Ghost Lumberjack
Poison The Log Ice Golem Zappies Royal Ghost Inferno Dragon Lumberjack
Zappies Inferno Dragon Lumberjack
Royal Ghost Zappies Poison The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Ice Golem Zappies Royal Ghost
Poison Ice Golem The Log Royal Ghost Inferno Dragon Lumberjack
Zappies Lumberjack Ice Golem The Log
Lumberjack Ice Golem Zappies The Log
Zappies Inferno Dragon Lumberjack
Poison Ice Golem Zappies
Ice Golem Zappies Lumberjack
Zappies Inferno Dragon Lumberjack
Ice Golem Zappies Poison The Log Inferno Dragon
Zappies Inferno Dragon
Inferno Dragon Zappies Lumberjack
Poison The Log
Ice Golem Zappies Lumberjack
Zappies
Zappies Ice Golem Poison The Log Inferno Dragon Lumberjack
Poison Ice Golem Zappies The Log Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem The Log Royal Ghost
Poison The Log Royal Ghost
Poison The Log
Ice Golem Poison The Log
Poison The Log
Poison Ice Golem
Poison The Log
Poison The Log Ice Golem
Poison The Log
Poison Lumberjack
Poison The Log
Poison
Poison Ice Golem The Log
Poison
Ice Golem Poison The Log
Poison The Log
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Ice Golem Poison The Log
Inferno Dragon
Poison The Log Royal Ghost
Poison The Log
Poison The Log
Poison Ice Golem
Zappies Poison
Poison The Log
Zappies Poison
Poison The Log
Zappies
Poison Zappies
The Log
Poison Lumberjack
The Log Ice Golem Poison
Poison
Zappies Poison The Log
Zappies Poison
Poison The Log Royal Ghost

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