My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight Furnace Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel
Giant Snowball
Bats Hog Rider Furnace Goblin Barrel
Zap
Bats Furnace Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Furnace Goblin Barrel Royal Ghost
The Log
Ice Spirit Hog Rider Furnace Goblin Barrel
Earthquake
Hog Rider Furnace Goblin Barrel
Arrows
Ice Spirit Bats Furnace Goblin Barrel
Royal Delivery
Ice Spirit Bats Knight Hog Rider Goblin Barrel Royal Ghost
Fireball
Hog Rider Furnace Goblin Barrel
Poison
Bats Furnace
Lightning
Knight Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Furnace Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Knight Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Knight Goblin Barrel Royal Ghost Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Knight

Attack Synergies 9 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Goblin Barrel Bats Furnace Royal Ghost
Bats
Knight Hog Rider Ice Spirit Zap Goblin Barrel
Zap
Ice Spirit Hog Rider Bats Knight Furnace Royal Ghost
Knight
Ice Spirit Bats Hog Rider Goblin Barrel Zap Furnace
Hog Rider
Ice Spirit Bats Zap Knight Furnace Goblin Barrel
Furnace
Ice Spirit Zap Knight Hog Rider Goblin Barrel Royal Ghost
Goblin Barrel
Ice Spirit Knight Bats Hog Rider Furnace Royal Ghost
Royal Ghost
Ice Spirit Zap Furnace Goblin Barrel

Defense Synergies 2 10

Ice Spirit
Zap Bats Knight Furnace Royal Ghost
Bats
Knight Ice Spirit Zap
Zap
Ice Spirit Bats Knight Furnace Royal Ghost
Knight
Bats Ice Spirit Zap Furnace
Hog Rider
Furnace
Ice Spirit Zap Knight Royal Ghost
Goblin Barrel
Royal Ghost
Ice Spirit Zap Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Ice Spirit Bats Zap Knight Furnace
Furnace Bats Knight
Bats Knight Furnace
Bats Zap Furnace Royal Ghost
Bats Furnace Ice Spirit Zap
Zap
Furnace
Knight Ice Spirit Royal Ghost
Bats Zap Knight Furnace Royal Ghost
Bats Zap Furnace
Furnace Ice Spirit Bats Zap Knight
Ice Spirit Bats Zap Furnace Royal Ghost
Knight Furnace
Ice Spirit Zap Furnace
Bats Knight Furnace
Ice Spirit Bats Zap Knight Furnace Royal Ghost
Zap Furnace Ice Spirit Bats Knight Royal Ghost
Royal Ghost Bats Knight Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Furnace Royal Ghost
Zap Knight Royal Ghost
Ice Spirit Bats Zap Knight Furnace
Bats Zap Knight
Knight
Furnace Ice Spirit Bats Zap
Bats Knight Furnace
Knight
Zap Ice Spirit Bats Knight
Bats Knight
Zap
Knight
Furnace
Ice Spirit Bats Zap Knight Furnace
Bats Zap Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Ghost
Zap Royal Ghost
Knight
Zap Furnace
Ice Spirit Bats Zap Furnace
Furnace
Ice Spirit Zap
Zap
Bats
Zap Knight
Zap
Knight
Zap Furnace
Zap Furnace
Furnace
Bats
Zap
Zap
Zap
Zap Ice Spirit Furnace
Zap Royal Ghost
Zap
Zap
Bats Zap Furnace
Zap Ice Spirit Bats
Zap
Zap Ice Spirit
Zap Ice Spirit Bats
Zap
Knight
Zap
Zap
Zap Ice Spirit Bats
Bats Zap
Zap Royal Ghost

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