My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Furnace Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Golem Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians
Giant Snowball
Minions Minion Horde Furnace
Zap
Minions Minion Horde Furnace
Barbarian Barrel
Elite Barbarians Furnace Electro Wizard Magic Archer
The Log
Elite Barbarians Furnace
Earthquake
Furnace
Arrows
Minions Minion Horde Furnace
Royal Delivery
Minions Minion Horde Elite Barbarians Electro Wizard Magic Archer
Fireball
Minions Minion Horde Elite Barbarians Furnace Electro Wizard Magic Archer
Poison
Minions Minion Horde Furnace Electro Wizard Magic Archer
Lightning
Elite Barbarians Furnace Electro Wizard Magic Archer
Rocket
Minion Horde Elite Barbarians Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Furnace Electro Wizard Magic Archer Minion Horde Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Furnace Electro Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Golem
Minion Horde
Golem
Elite Barbarians
Minions Furnace The Log
Furnace
Elite Barbarians Golem
Golem
Minions Minion Horde Furnace The Log Electro Wizard Magic Archer
The Log
Elite Barbarians Golem Magic Archer
Electro Wizard
Golem Magic Archer
Magic Archer
Golem The Log Electro Wizard

Defense Synergies 0 9

Minions
The Log Electro Wizard
Minion Horde
The Log
Elite Barbarians
The Log
Furnace
Electro Wizard Magic Archer
Golem
The Log
Minions Minion Horde Elite Barbarians Electro Wizard Magic Archer
Electro Wizard
Minions Furnace The Log Magic Archer
Magic Archer
Furnace The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde The Log Electro Wizard Magic Archer
Minion Horde Elite Barbarians Minions Furnace The Log Electro Wizard
Minion Horde Furnace Minions Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Minions Furnace Electro Wizard
Elite Barbarians The Log
The Log Minions Furnace Electro Wizard Magic Archer
Minions Minion Horde Furnace Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer
Minion Horde Minions Elite Barbarians Furnace
Elite Barbarians Minion Horde Electro Wizard
Minions Minion Horde Electro Wizard Furnace The Log Magic Archer
Minions Minion Horde Furnace Electro Wizard Magic Archer
Minion Horde Furnace Minions Elite Barbarians The Log Electro Wizard
Minions Minion Horde Furnace The Log Electro Wizard Magic Archer
Elite Barbarians Minion Horde Furnace Electro Wizard
Minion Horde Elite Barbarians Furnace The Log Electro Wizard
Minion Horde Minions Elite Barbarians Furnace Electro Wizard
Minions Minion Horde Elite Barbarians Furnace The Log Electro Wizard Magic Archer
Furnace The Log Minions Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Minions Minion Horde Elite Barbarians Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Furnace Electro Wizard
Electro Wizard Elite Barbarians The Log Magic Archer
Minions Minion Horde Elite Barbarians Furnace The Log Electro Wizard
Minion Horde Elite Barbarians The Log Electro Wizard
Minion Horde Elite Barbarians
Furnace Minions Minion Horde Electro Wizard Magic Archer
Minions Minion Horde Elite Barbarians Furnace Electro Wizard
Minion Horde Elite Barbarians
Minion Horde Electro Wizard Minions Elite Barbarians The Log Magic Archer
Minion Horde
Minions Minion Horde Elite Barbarians
Elite Barbarians The Log Electro Wizard
Elite Barbarians Minion Horde
Minion Horde Furnace Magic Archer
Elite Barbarians Electro Wizard Minions Minion Horde Furnace The Log Magic Archer
Minions Minion Horde Elite Barbarians The Log Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde The Log
The Log Electro Wizard Magic Archer
Minion Horde The Log Magic Archer
The Log
Minion Horde Furnace The Log Magic Archer
Minions Minion Horde Furnace Magic Archer
Minion Horde Furnace The Log Magic Archer
The Log Magic Archer
The Log
Minions Minion Horde Elite Barbarians Electro Wizard
Minion Horde The Log Electro Wizard Magic Archer
Magic Archer
Elite Barbarians The Log Magic Archer
Minions Minion Horde Magic Archer
Elite Barbarians Furnace The Log Magic Archer
Minion Horde Furnace The Log Magic Archer
Magic Archer Minion Horde Furnace The Log
Minions Minion Horde
The Log Electro Wizard Magic Archer
The Log Magic Archer
Minions Minion Horde The Log Magic Archer
The Log
Minion Horde The Log
The Log Furnace Magic Archer
Minion Horde
The Log Electro Wizard Magic Archer
The Log Magic Archer
The Log Magic Archer
Elite Barbarians Minion Horde Furnace Electro Wizard Magic Archer
Electro Wizard Minions Minion Horde
Minion Horde Elite Barbarians
Minion Horde The Log Magic Archer
Minion Horde Electro Wizard Magic Archer
Minion Horde
The Log Magic Archer
Minion Horde Electro Wizard Minions Magic Archer
Electro Wizard Magic Archer
The Log
Minion Horde Electro Wizard Magic Archer
The Log Magic Archer
Minion Horde Elite Barbarians
Minions Minion Horde Elite Barbarians The Log Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer

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