My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Furnace Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Minion Horde
Giant Snowball
Skeletons Bats Minion Horde Furnace Lumberjack
Zap
Skeletons Bats Minion Horde Furnace
Barbarian Barrel
Skeletons Furnace Electro Wizard Lumberjack
The Log
Skeletons Furnace Lumberjack
Earthquake
Skeletons Furnace
Arrows
Skeletons Bats Minion Horde Furnace
Royal Delivery
Skeletons Bats Minion Horde Electro Wizard Lumberjack
Fireball
Minion Horde Furnace Electro Wizard Lumberjack
Poison
Bats Minion Horde Furnace Electro Wizard
Lightning
Furnace Electro Wizard Lumberjack
Rocket
Minion Horde Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Furnace Electro Wizard Lumberjack Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats The Log Furnace

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Lumberjack
Minion Horde
Mega Knight Lumberjack
Furnace
The Log
Lumberjack Mega Knight
Electro Wizard
Lumberjack Mega Knight
Lumberjack
Bats Minion Horde The Log Electro Wizard Mega Knight
Mega Knight
Bats Minion Horde The Log Electro Wizard Lumberjack

Defense Synergies 0 18

Skeletons
Bats Minion Horde Furnace The Log Electro Wizard Lumberjack
Bats
Skeletons The Log Electro Wizard Lumberjack Mega Knight
Minion Horde
Skeletons The Log
Furnace
Skeletons Electro Wizard Lumberjack
The Log
Skeletons Bats Minion Horde Electro Wizard Lumberjack Mega Knight
Electro Wizard
Skeletons Bats Furnace The Log Lumberjack Mega Knight
Lumberjack
Skeletons Bats Furnace The Log Electro Wizard
Mega Knight
Bats The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde The Log Electro Wizard
Minion Horde Lumberjack Skeletons Bats Furnace The Log Electro Wizard Mega Knight
Minion Horde Furnace Lumberjack Mega Knight Skeletons Bats Electro Wizard
Minion Horde Lumberjack Skeletons Bats Furnace Electro Wizard Mega Knight
The Log Lumberjack Mega Knight
The Log Skeletons Bats Furnace Electro Wizard Lumberjack Mega Knight
Bats Minion Horde Furnace Electro Wizard
The Log Electro Wizard Mega Knight
Minion Horde Skeletons Furnace Lumberjack
Skeletons Minion Horde Electro Wizard Lumberjack Mega Knight
Bats Minion Horde Electro Wizard Skeletons Furnace The Log Lumberjack Mega Knight
Minion Horde Bats Furnace Electro Wizard
Minion Horde Furnace Lumberjack Mega Knight Skeletons Bats The Log Electro Wizard
Mega Knight Bats Minion Horde Furnace The Log Electro Wizard Lumberjack
Minion Horde Furnace Electro Wizard Lumberjack Mega Knight
Minion Horde Furnace The Log Electro Wizard Lumberjack Mega Knight
Minion Horde Mega Knight Skeletons Bats Furnace Electro Wizard Lumberjack
Mega Knight Bats Minion Horde Furnace The Log Electro Wizard Lumberjack
Furnace The Log Bats Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack
Mega Knight Bats Minion Horde Furnace The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Furnace Electro Wizard
Electro Wizard The Log Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Bats Minion Horde Furnace The Log Electro Wizard
Lumberjack Mega Knight Bats Minion Horde The Log Electro Wizard
Skeletons Minion Horde Lumberjack Mega Knight
Furnace Skeletons Bats Minion Horde Electro Wizard
Skeletons Bats Minion Horde Furnace Electro Wizard Lumberjack
Mega Knight Minion Horde Lumberjack
Minion Horde Electro Wizard Mega Knight Skeletons Bats The Log
Skeletons Minion Horde
Mega Knight Bats Minion Horde Lumberjack
Mega Knight The Log Electro Wizard
Mega Knight Skeletons Minion Horde Lumberjack
Minion Horde Furnace Mega Knight
Electro Wizard Skeletons Bats Minion Horde Furnace The Log Lumberjack
Bats Mega Knight Minion Horde The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log Electro Wizard
Minion Horde The Log
The Log
Minion Horde Furnace The Log Mega Knight
Bats Minion Horde Furnace
Minion Horde Furnace The Log
The Log
The Log
Bats Minion Horde Electro Wizard Lumberjack
Minion Horde The Log Electro Wizard
The Log
Minion Horde
Furnace The Log
Minion Horde Furnace The Log
Minion Horde Furnace The Log Mega Knight
Bats Minion Horde
The Log Electro Wizard Mega Knight
The Log Mega Knight
Minion Horde The Log Mega Knight
The Log
Minion Horde The Log
The Log Furnace Mega Knight
Minion Horde
The Log Electro Wizard
The Log Mega Knight
The Log
Bats Minion Horde Furnace Electro Wizard
Electro Wizard Bats Minion Horde
Minion Horde
Minion Horde The Log Mega Knight
Minion Horde Electro Wizard
Minion Horde Mega Knight
The Log
Minion Horde Electro Wizard Bats
Electro Wizard
The Log
Minion Horde Electro Wizard Lumberjack Mega Knight
The Log
Minion Horde Mega Knight
Bats Minion Horde The Log Electro Wizard
Bats Electro Wizard
The Log Electro Wizard Mega Knight

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