My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Barbarian Hut Elixir Collector Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Elixir Collector Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Furnace Graveyard
Zap
Furnace Graveyard
Barbarian Barrel
Furnace Wizard Barbarian Hut Graveyard
The Log
Furnace Barbarian Hut Graveyard
Earthquake
Furnace Barbarian Hut Elixir Collector Graveyard
Arrows
Furnace Graveyard
Royal Delivery
Wizard Graveyard
Fireball
Furnace Wizard Barbarian Hut Elixir Collector
Poison
Furnace Wizard Barbarian Hut Elixir Collector Graveyard
Lightning
Furnace Wizard Barbarian Hut Elixir Collector
Rocket
Furnace Wizard Barbarian Hut Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Elixir Collector Rage Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Furnace Wizard Graveyard Rocket Barbarian Hut Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Rage Furnace Wizard Graveyard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Barbarian Hut Golem Graveyard
Wizard
Rage Golem
Rocket
Golem
Barbarian Hut
Graveyard Furnace
Elixir Collector
Rage
Wizard
Golem
Furnace Wizard Rocket Graveyard
Graveyard
Barbarian Hut Furnace Golem

Defense Synergies 0 1

Furnace
Barbarian Hut
Wizard
Rocket
Barbarian Hut
Furnace
Elixir Collector
Rage
Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Wizard
Barbarian Hut Furnace
Furnace Rocket Barbarian Hut
Barbarian Hut Furnace
Rocket
Furnace
Furnace Rocket Wizard Barbarian Hut
Rocket Barbarian Hut
Barbarian Hut Furnace
Furnace Wizard
Furnace Wizard Barbarian Hut
Furnace Barbarian Hut Wizard Rocket
Wizard Rocket Barbarian Hut Furnace
Barbarian Hut Furnace
Rocket Barbarian Hut Furnace
Wizard Barbarian Hut Furnace
Furnace Wizard Barbarian Hut
Furnace Wizard Barbarian Hut
Barbarian Hut
Wizard Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Furnace
Wizard Rocket
Furnace Rocket Barbarian Hut
Rocket Barbarian Hut
Barbarian Hut
Furnace Wizard Rocket
Rocket Furnace Barbarian Hut
Barbarian Hut
Rocket Barbarian Hut
Barbarian Hut
Rocket
Rocket Wizard Barbarian Hut
Wizard Furnace Barbarian Hut
Furnace Rocket Barbarian Hut
Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Hut
Rocket Barbarian Hut
Rocket Barbarian Hut
Wizard Rocket Furnace
Wizard Furnace Rocket
Furnace Wizard
Wizard Barbarian Hut
Wizard
Rocket
Rocket Wizard
Wizard Rocket
Rocket Barbarian Hut
Rocket
Furnace Barbarian Hut
Rocket Furnace Wizard Barbarian Hut
Furnace Wizard Rocket Barbarian Hut
Rocket
Rocket
Rocket Wizard
Rocket Wizard
Rocket
Rocket Wizard
Rocket
Rocket Barbarian Hut
Furnace Wizard
Wizard
Wizard
Rocket
Furnace Wizard
Rocket Wizard
Wizard Rocket
Rocket
Rocket Wizard
Rocket Barbarian Hut
Rocket Wizard
Wizard Rocket
Wizard
Rocket
Rocket
Rocket
Rocket

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