My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Mediocre
Synergy
Good
Versatility
Mediocre
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Balloon Golem Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Balloon Fisherman
Giant Snowball
Furnace Clone Balloon Fisherman
Zap
Furnace Clone Balloon Fisherman
Barbarian Barrel
Furnace Wizard Clone
The Log
Furnace Clone Fisherman
Earthquake
Furnace Clone
Arrows
Furnace Clone
Royal Delivery
Wizard Clone Balloon Fisherman
Fireball
Furnace Wizard Clone Balloon Fisherman
Poison
Furnace Wizard Clone Balloon Fisherman
Lightning
Furnace Wizard Balloon Fisherman
Rocket
Furnace Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Clone Fisherman Furnace Wizard Balloon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Clone Fisherman

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Mirror Balloon Golem
Wizard
Balloon Golem
Mirror
The Log Furnace Balloon
Clone
Balloon Golem
Balloon
Clone Furnace Wizard Mirror Golem The Log Fisherman
Golem
Clone Furnace Wizard Balloon The Log
The Log
Mirror Balloon Golem Fisherman
Fisherman
Balloon The Log

Defense Synergies 1 4

Furnace
Mirror Fisherman
Wizard
The Log
Mirror
Furnace The Log
Clone
Balloon
Golem
The Log
Wizard Mirror Fisherman
Fisherman
Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Furnace The Log Fisherman
Furnace Fisherman
Furnace Fisherman
The Log
The Log Furnace
Furnace Wizard
The Log
Furnace Fisherman
Fisherman
Furnace Wizard The Log Fisherman
Furnace Wizard
Furnace Wizard The Log
Wizard Furnace The Log
Furnace
Furnace The Log Fisherman
Wizard Furnace Fisherman
Furnace Wizard The Log Fisherman
Furnace Wizard The Log Fisherman
Fisherman
Wizard Furnace The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Fisherman
Wizard The Log Fisherman
Furnace The Log Fisherman
The Log Fisherman
Fisherman
Furnace Wizard
Furnace
Fisherman
The Log
The Log
Wizard
Wizard Furnace
Furnace The Log Fisherman
Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Fisherman
The Log
The Log
Wizard Furnace The Log
Wizard Furnace
Furnace Wizard The Log
The Log Wizard
The Log Wizard Fisherman
Fisherman
Wizard The Log Fisherman
Wizard
The Log Fisherman
Fisherman
Furnace The Log Fisherman
Furnace Wizard The Log
Furnace Wizard The Log
Fisherman
Wizard The Log Fisherman
Wizard The Log
The Log
Wizard
The Log Fisherman
The Log
The Log Furnace Wizard
Fisherman
The Log Wizard Fisherman
Wizard The Log Fisherman
The Log Fisherman
Furnace Wizard
Wizard
Wizard The Log
Wizard The Log
Wizard
The Log
Wizard
The Log Wizard
The Log
The Log

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