My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Furnace Zappies Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard
Giant Snowball
Goblin Gang Furnace Zappies Witch Graveyard
Zap
Goblin Gang Furnace Zappies Witch Graveyard
Barbarian Barrel
Knight Goblin Gang Valkyrie Furnace Zappies Witch Graveyard
The Log
Goblin Gang Furnace Zappies Witch Graveyard
Earthquake
Goblin Gang Furnace Zappies Witch Graveyard
Arrows
Goblin Gang Furnace Zappies Witch Graveyard
Royal Delivery
Knight Goblin Gang Valkyrie Zappies Witch Graveyard
Fireball
Goblin Gang Furnace Zappies Witch
Poison
Goblin Gang Furnace Zappies Witch Graveyard
Lightning
Knight Valkyrie Furnace Witch
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Valkyrie Furnace Zappies Freeze Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Goblin Gang Valkyrie Furnace

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Graveyard Furnace Zappies Witch
Goblin Gang
Knight Valkyrie
Valkyrie
Graveyard Goblin Gang Furnace Zappies Witch
Furnace
Knight Valkyrie Graveyard
Zappies
Knight Valkyrie Graveyard
Freeze
Graveyard
Witch
Knight Valkyrie Graveyard
Graveyard
Knight Valkyrie Freeze Furnace Zappies Witch

Defense Synergies 1 11

Knight
Goblin Gang Furnace Zappies Witch
Goblin Gang
Knight Valkyrie Furnace Zappies
Valkyrie
Goblin Gang Furnace Zappies Freeze Witch
Furnace
Knight Goblin Gang Valkyrie Zappies
Zappies
Knight Goblin Gang Valkyrie Furnace
Freeze
Valkyrie
Witch
Knight Valkyrie
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Zappies
Knight Goblin Gang Valkyrie Furnace Zappies Witch
Goblin Gang Furnace Witch Knight Valkyrie Zappies Freeze
Witch Knight Goblin Gang Valkyrie Furnace Zappies
Valkyrie
Goblin Gang Freeze Valkyrie Furnace Zappies
Furnace Goblin Gang Zappies Freeze Witch
Valkyrie
Zappies Witch Goblin Gang Furnace
Knight Goblin Gang Valkyrie Zappies
Goblin Gang Valkyrie Witch Knight Furnace Zappies Freeze
Goblin Gang Furnace Zappies Witch
Furnace Knight Goblin Gang Valkyrie Zappies Freeze Witch
Valkyrie Goblin Gang Furnace Zappies Freeze Witch
Knight Goblin Gang Furnace Zappies
Goblin Gang Furnace Zappies Freeze
Knight Goblin Gang Valkyrie Furnace Zappies Witch
Knight Goblin Gang Valkyrie Furnace Zappies Witch
Valkyrie Furnace Freeze Witch Knight Zappies
Zappies
Goblin Gang Valkyrie Knight Furnace Zappies Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Furnace Zappies Witch
Knight Goblin Gang Valkyrie
Goblin Gang Zappies Knight Valkyrie Furnace Witch
Goblin Gang Valkyrie Knight Zappies
Knight Goblin Gang Valkyrie Zappies Witch
Furnace Goblin Gang Zappies Freeze Witch
Goblin Gang Knight Valkyrie Furnace Zappies Witch
Knight Valkyrie Zappies
Freeze Knight Valkyrie Zappies Witch
Witch Goblin Gang Zappies
Knight Valkyrie Zappies Witch
Valkyrie
Knight Goblin Gang Valkyrie Zappies Witch
Valkyrie Furnace Zappies Witch
Goblin Gang Zappies Witch Knight Valkyrie Furnace Freeze
Valkyrie Zappies Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Freeze
Knight Valkyrie Freeze
Valkyrie Furnace
Furnace Freeze Witch
Furnace Witch
Freeze
Goblin Gang
Knight Valkyrie
Knight
Freeze
Furnace
Furnace Witch
Furnace
Freeze
Valkyrie Witch
Freeze Valkyrie Furnace Witch
Witch
Witch
Witch
Furnace Witch
Zappies Freeze Witch
Zappies Freeze
Goblin Gang Zappies Freeze Witch
Zappies Witch
Freeze
Knight Goblin Gang Valkyrie
Goblin Gang Zappies Freeze Witch
Zappies Witch
Freeze Witch

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