My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mortar Flying Machine Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Flying Machine Furnace Baby Dragon
Zap
Goblins Mortar Flying Machine Furnace
Barbarian Barrel
Goblins Knight Mortar Furnace
The Log
Goblins Furnace
Earthquake
Mortar Furnace
Arrows
Goblins Flying Machine Furnace
Royal Delivery
Goblins Knight Flying Machine Baby Dragon
Fireball
Mortar Flying Machine Furnace Baby Dragon
Poison
Mortar Flying Machine Furnace
Lightning
Knight Mortar Furnace Baby Dragon
Rocket
Mortar Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace Rocket Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Tornado Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Tornado Mortar Flying Machine Furnace Baby Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Knight Tornado Mortar

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Knight
Mortar Baby Dragon Flying Machine Furnace
Mortar
Knight Flying Machine Rocket Tornado Baby Dragon
Flying Machine
Knight Mortar Furnace Baby Dragon
Furnace
Knight Flying Machine Baby Dragon
Rocket
Tornado Mortar
Tornado
Rocket Baby Dragon Mortar
Baby Dragon
Knight Tornado Goblins Mortar Flying Machine Furnace

Defense Synergies 1 16

Goblins
Knight Mortar Flying Machine
Knight
Goblins Mortar Flying Machine Furnace Tornado Baby Dragon
Mortar
Goblins Knight Flying Machine Tornado Baby Dragon
Flying Machine
Goblins Knight Mortar Furnace Baby Dragon
Furnace
Knight Flying Machine Tornado Baby Dragon
Rocket
Tornado
Tornado
Rocket Knight Mortar Furnace Baby Dragon
Baby Dragon
Knight Mortar Flying Machine Furnace Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar Flying Machine Baby Dragon
Goblins Knight Mortar Flying Machine Furnace
Mortar Furnace Rocket Tornado Goblins Knight
Goblins Knight Mortar Furnace
Rocket Tornado
Tornado Goblins Flying Machine Furnace Baby Dragon
Furnace Rocket Tornado Mortar Flying Machine Baby Dragon
Rocket Flying Machine Baby Dragon
Goblins Mortar Furnace Tornado
Knight Tornado Goblins
Goblins Knight Flying Machine Furnace Tornado Baby Dragon
Flying Machine Furnace Tornado Baby Dragon
Mortar Furnace Knight Flying Machine Rocket
Rocket Goblins Mortar Furnace Tornado Baby Dragon
Knight Mortar Furnace
Rocket Tornado Mortar Furnace
Goblins Knight Mortar Furnace Tornado
Mortar Goblins Knight Flying Machine Furnace Tornado Baby Dragon
Mortar Furnace Tornado Baby Dragon Knight Flying Machine
Mortar Tornado
Goblins Knight Flying Machine Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Furnace
Knight Mortar Flying Machine Rocket Baby Dragon
Goblins Knight Furnace Rocket
Rocket Knight Tornado
Knight
Furnace Rocket Flying Machine Tornado Baby Dragon
Rocket Goblins Knight Flying Machine Furnace
Knight
Rocket Goblins Knight Mortar Flying Machine Tornado Baby Dragon
Knight Flying Machine
Rocket Tornado
Rocket Knight
Flying Machine Furnace Baby Dragon
Goblins Knight Mortar Flying Machine Furnace Rocket Tornado Baby Dragon
Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Flying Machine Rocket Baby Dragon
Mortar Flying Machine Tornado Baby Dragon
Rocket Flying Machine Baby Dragon
Knight Flying Machine Rocket
Rocket Mortar Furnace Baby Dragon
Flying Machine Furnace Rocket Tornado Baby Dragon
Mortar Flying Machine Furnace Tornado Baby Dragon
Flying Machine Tornado Baby Dragon
Mortar Flying Machine Tornado
Rocket Goblins Tornado
Rocket Knight Mortar Flying Machine Tornado
Flying Machine Rocket Tornado Baby Dragon
Flying Machine Rocket Knight Mortar Baby Dragon
Mortar Flying Machine Rocket Baby Dragon
Mortar Flying Machine Furnace Baby Dragon
Rocket Mortar Flying Machine Furnace Baby Dragon
Mortar Flying Machine Furnace Rocket Baby Dragon
Mortar Rocket Tornado
Rocket
Rocket Mortar Flying Machine Baby Dragon
Rocket Mortar Flying Machine Tornado Baby Dragon
Rocket Baby Dragon
Rocket Tornado
Rocket Tornado
Rocket Mortar Flying Machine Baby Dragon
Tornado Mortar Furnace Baby Dragon
Mortar Flying Machine Tornado Baby Dragon
Mortar Flying Machine Tornado Baby Dragon
Rocket Mortar Tornado Baby Dragon
Flying Machine Furnace Tornado Baby Dragon
Rocket Flying Machine
Mortar Rocket
Rocket
Rocket
Flying Machine Rocket
Rocket Flying Machine Tornado Baby Dragon
Knight Flying Machine Rocket Baby Dragon
Mortar Flying Machine Baby Dragon
Rocket Tornado
Flying Machine
Flying Machine Rocket Tornado Baby Dragon
Flying Machine Rocket Tornado
Mortar Flying Machine Rocket Tornado Baby Dragon

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